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Topics - Digital Mosaic Games

#1
Hello everyone,

I decided to do a digital dungeon crawler board game with point and click puzzles as the main narrative tool. It's going to be a collection of interactive short stories in the style of supernatural mystery/horror anthology TV-series like "Beyond Belief: Fact or Fiction", "The Outer Limits", "The Twilight Zone" or "Tales from the Crypt". I've already written a concept document which I can share with you.
The visual style will be very similar to old horror-comics from the 60s. Here is some concept art:

Now I'm searching for a Co-author and puzzledesigner. Let me know if you're interested.
You can contact me via email (tolgaocek@yahoo.de) or Discord (Tolga#4957).
#2
Hello everyone,

I wrote a rough script for a new horror/thriller adventuregame about Satanism, demons and Elisabeth Bathory.
It should combine fiction and history just like in the Gabriel Knight Trilogy.
The artstyle will be in a classic sierra-, retro-style.

Now I'm searching for a Co-writer/designer to help me flesh out my ideas, make some historical research, writing dialogs and come up with puzzle-ideas.
I can share my script with the current plot with you, if you're interested in a collaboration.

I'm the artist and director of the adventuregame "Metaphobia" which you can check out here:
https://store.steampowered.com/app/1220930/Metaphobia/

You can contact me via email: tolgaocek@yahoo.de
#3
Hello everybody,

at the moment I'm looking for somebody who could help me with designing the story and levels of
a Dungeon Crawler board game with Point-and-Click elements. It's going to be similar to games
like "Mansions of Madness", "Betrayal at house on the hill" or "HeroQuest". I already have a rough game script
which I can share with you.

If you are interested you can contact me: tolgaocek@yahoo.de

I'm the director and artist of "Metaphobia". So you can check out that game here:
https://store.steampowered.com/app/1220930/Metaphobia/
#4
Hello everybody!

I'm looking for someone who could help me with writing.
This project should combine fiction and reality(history) just like in the
Gabriel Knight-trilogy. It'll be a mystery/thriller game. The main topics of the
game are Satanism, demons and Elizabeth Bathory.
I already have some ideas written down which I could share with you.
If you are interested you can contact me: tolgaocek@yahoo.de

I'm the director and artist of "Metaphobia". So you can check out that game here for free:
https://store.steampowered.com/app/1220930/Metaphobia/
#5
Hello everybody!

My name is Tolga Öcek and I'm looking for a writer (story and/or dialogues) and a
puzzle-designer for a new adventure game project.
I already have a rough game script.
It will be a dark thriller game with supernatural elements.

I'm the director and artist of "Metaphobia". So you can check out that game here:
https://store.steampowered.com/app/1220930/Metaphobia/
Contrary to Metaphobia this new game will be commercial.

If you are interested you can write me an email: tolgaocek@yahoo.de
#6
Completed Game Announcements / Metaphobia
Thu 20/06/2019 00:23:33

Best Freeware Game Award 2019


Best Animation Award 2019



Also:
Nominated, Best Game Created with AGS 2019
Nominated, Best Writing 2019
Nominated, Best Character 2019
Nominated, Best Gameplay 2019
Nominated, Best Background Art 2019
Nominated, Best Character Art 2019
Nominated, Best Music & Sound 2019
Nominated, Best Voice Work 2019
Nominated, Best Programming 2019
Nominated, Best Puzzles 2019

Metaphobia is an investigative mystery game in the style of classic 1990's point-and-click adventures.

STORY
Shortly after being elected mayor, Carl Elmstat is murdered by a thief who is quickly caught, convicted, and sent to prison – case closed. Carl's son Richard however, is unsettled by the details and decides to investigate further on his own. His prime suspect? His father's political rival – Edward Raban. Throughout the investigation, Richard will find out that the truth behind the murder is hidden deep under the ground – deeper than he ever could have imagined.

Story: Tolga Öcek, David Brocek
Dialogs, Puzzles: David Brocek
Art and Animations: Tolga Öcek
Scripting: Vincent Cortese
Music, Voice Acting Engineering: Daniel Kobylarz (Composer for Kathy Rain - Tales of Jayvin - www.dankoby.com)
SFX: Max Weigl
Proofreading: Steven Avigliano

FEATURES
-Fully Voice-Acted
-Greenscreen Animations
-Retro Graphics
-Original Soundtrack, SFX
-Over 30 locations and 20 characters
-All wrapped in a thrilling, ever-evolving investigative drama.

Follow us on Facebook

Metaphobia is a free game!
DOWNLOAD

SCREENSHOTS









TRAILER

#7
Hey guys,

We are using the sierra (transparent) speech style in AGS. In our dialogs when there are no more options to select
AGS run the "Exit" dialog automatically. Now whenever there are no more options to run and AGS run the "Exit" dialog
we can see the portrait disappear for a moment and then it appears again. Is there a way to avoid that short
disappearing of the portrait?

We are using AGS 3.4.1P4

Thank you!
#8
Hey guys,

I'd like to have a specific transparent area for a button which shouldn't be clickable(pink area)...


But at the moment I can only have a rectangle as clickable area for the button.


Is there a way to make the pink/transparent area not clickable?

Thanks!
#9
AGS Games in Production / Metaphobia
Wed 07/11/2018 14:36:18
METAPHOBIA is a mystery adventure in the style of the old 90s games which combines fiction or mythology with history. The game will be FREEWARE!

RELEASE DATE: 20th June 2019

STORY

Shortly after being elected mayor, Carl Elmstat is murdered by a thief who is quickly caught, convicted, and sent to prison – case closed. Carl's son Richard however, is unsettled by the details and decides to investigate further on his own. His prime suspect? His father's political rival – Edward Raban. Throughout the investigation, Richard will find out that the truth behind the murder is hidden deep under the ground – deeper than he ever could have imagined.


Story: Tolga Öcek, David Broček
Dialogs: David Broček
Art and Animations: Tolga Öcek
Scripting: Vincent Cortese
Music: Daniel Kobylarz (Composer for Kathy Rain - www.dankoby.com)
SFX: Max Weigl
Proofreading: Steven Avigliano


PROGRESS
FINISHED!


FEATURES
Features: Greenscreen Animations
Retro Graphics
Original Soundtrack, SFX, and fully voice-acted story
Over 30 locations and 20 characters
All wrapped in a thrilling, ever-evolving noir drama.


TRAILER





Special thanks to Khris (GotThere module), Crimson Wizard (KeyListener module) and Edmundo Ruiz (Tween module) for their help and assistance!
#10
Hello there!

Our mystery adventure Metaphobia is almost finished! Graphics, Dialogs, SFX and Music are done and we only need the VOICE ACTING and some TESTING.
So if you are a interested in Tesing, if you are a Voice Actor/Actress or if you know some Voice actors please contact me (tolgaocek@yahoo.de)!

The Game will be freeware! So everybody who wants to help on this project will have to do that for free.

Here's the trailer:


#11
Hello everyone!

We are searching for somebody who can illustrate our game cover. The game will be freeware so there also won't
be wage for the illustration.
The Cover should be approximately in this style:
http://www.postudios.com/blog/wp-content/uploads/2014/10/GK_Group-Poster.png
https://images-na.ssl-images-amazon.com/images/I/91wPEwvzQQL._SL1500_.jpg
https://img00.deviantart.net/1b0a/i/2014/345/9/5/gabriel_knight_20th_anniversary__officialcoverart__by_chris_darril-d89h980.png

For more information about the game click this link:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=55280.0

Here is our game teaser: https://www.youtube.com/watch?v=vbqtl5GH6B0

And here are some screenshots as well:






Please contact me if you are interested in helping out: tolgaocek@yahoo.de
#12
Dear colleagues!

We are a 4-men team, working on a game called METAPHOBIA. The game concept and art is finished and we started to code.

The game is a mystery/crimi/thriller. Mood and storytelling is inspired by Gabriel Knight 1. To avoid spoilers, we will give you more informations in PM. The game will be a freeware, so please count with that.

We are looking for a Soundeffect-Artist to help us.


Here are a few pictures of our game.




Looking forward for your reply!

Contact me either via email tolgaocek@yahoo.de or in PM on AGS forum.
#13
AGS Games in Production / Metaphobia
Sat 19/08/2017 22:41:02
At the moment I'm working on a new Adventure-project. It'll be in the Mystery-Genre.
Backgrounds, Story, Puzzles, Cutscenes, Portraits, Characters and GUIs are already made.
I still need Animations, Soundeffects, dialogues, Voices and Music.
The game will be in english as well as in german.

Story:

During the Mayor elections the candidate Carl Elmstead(leader of the cosmopolitan party) gets murdered.
The police says it was a robber who killed him but his son Richard Elmstead does believe that the main aim was to get rid of
the politician(Carl Elmstead). Richards starts an investigation on his own what makes him more and more the victim of
an underground organisation. His investigation leads him to a lot of places and also to Iran.

Concept:
On one hand I wanted to use the concept of Gabriel Knight. I mean mixing historical facts and mythology or fantasy.
On the other hand I thought it would be nice to make a adventuregame adaption of "Shadow over Innsmouth" by Lovecraft.
Now I think I've found a way to combine these two things.
Maybe you know the conspiracy theory about the reptilians. Of course I don't believe in this stuff but I thought
this has the potential for a Horror or Mystery story.
In GK there are also Fantasy-Figures(vampires, werewolfes, Zombies(Voodoo)) which are presented very realisticly.
Now I want to do the same thing with reptilians.
It should be believable not corny. The reptilians are visually also very similar to the fishpeople in Shadow over Innsmouth.

Visually it's a mix of Gabriel Knight1 and Clocktower(SNES) as you can see here:
[imgzoom]https://orig00.deviantart.net/b75e/f/2017/264/7/d/intro6_by_ojaque-dbo3jpk.png[/imgzoom]
[imgzoom]https://orig05.deviantart.net/1579/f/2017/241/7/d/intro2_by_ojaque-dblproa.png[/imgzoom]
[imgzoom]https://orig15.deviantart.net/1885/f/2017/241/c/f/25_ruins_by_ojaque-dblprkq.png[/imgzoom]
[imgzoom]https://orig06.deviantart.net/3441/f/2017/241/b/c/21_iran_alley_by_ojaque-dblprkl.png[/imgzoom]
[imgzoom]https://orig13.deviantart.net/2471/f/2017/241/9/9/1_atelier_by_ojaque-dblprki.png[/imgzoom]
#14
We need a Musician for a Mystery-Thriller-Adventure.

Story:
During the Mayor elections the candidate Carl Elmstead(leader of the cosmopolitan party) gets murdered.
The police says it was a robber who killed him but his son Richard Elmstead does believe that the main aim was to get rid of
the politician(Carl Elmstead). Richards starts an investigation on his own which leads what makes him more and more the victim of
an underground organisation. His investigation leads him to a lot of places and also to Iran.

Visually it's a mix of Gabriel Knight1 and Clocktower(SNES) as you can see here:

Please send me an e-mail if you're interested!(tolgaocek@yahoo.de)
#15
Is it possible to select numbered slots in the load and save option?
I mean the player should be able to use the slots in any order. He can use the 3rd slot an then the 6th and then the 2nd and so on.
I mean like in Broken Sword1
http://i27.tinypic.com/4r6edk.jpg
#16
Is it possible to select numbered slots in the load and save option?
I mean the player should be able to use the slots in any order. He can use the 3rd slot an then the 6th and then the 2nd and so on.
I mean like in Broken Sword1
http://i27.tinypic.com/4r6edk.jpg
#17
Hello,

Is it possible to change the language during the game in the option menu?
And if not is it possible to change the language in the installation setup of the game?
I want my game as an english and a german version.
#18
Recruitment / Programmer for Mystery-Adventure
Mon 01/05/2017 17:21:51
We need a german speaking programmer a Mystery-Thriller-Adventure which will be freeware.

Story:
During the Mayor elections the candidate Carl Elmstead(leader of the cosmopolitan party) gets murdered.
The police says it was a robber who killed him but his son Richard Elmstead does believe that the main aim was to get rid of
the politician(Carl Elmstead). Richards starts an investigation on his own which leads what makes him more and more the victim of
an underground organisation. His investigation leads him to a lot of places and also to Iran.

Visually it's a mix of Gabriel Knight1 and Clocktower(SNES) as you can see here:
   

Please send me a mail if you're interested!(tolgaocek@yahoo.de)
#19
Hey Guys,

After my project John Sinclair- Voodoo in London:
http://www.adventuregamestudio.co.uk/site/games/game/2014/

I would like to start a new project. On the one hand I would like
to make a game in which I combine fiction with historical facts (like Gabriel Knight or the Ben Jordan series)
and on the other hand I wanted to make a horror adventure with the Fishmen as characters(like in "Shadow over Innsmouth").
Now I think there's a way to combine these two elements.
Some of you might know the conspiracy theory of the reptiloids.
In Gabriel Knight there are fictional or mythological characters(vampires, werwolfes, zombies(voodoo))
which become believable because the story is told so realistically(historical facts).
Now I want to do the same thing with reptiloids. The reptiloids also are as characters similar
to the fishmen or deep ones from "Shadow over Innsmouth".
I really would love to do this game.

I need some authors and puzzledesigners who can help me tell this story.
Please contact me if you are interested: tolgaocek@yahoo.de
#20
Recruitment / John Sinclair Translation
Tue 09/02/2016 13:41:26
Hello everyone,

I need a person who can translate my John Sinclair- Adventure
from german to english.
Here is my e-mail-adress: tolgaocek@yahoo.de
Here's the game and screenshots:
http://www.adventuregamestudio.co.uk/site/games/game/2014/
It would be so beautiful if more people could enjoy this game.
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