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Messages - jerakeen

#1
Pd. Give me some time, please, to upload again the examples and other files, and read and study them to see if i can help.
There was some time since i was in AGS world ...
#2
Hi, Right now i can't help with this. I don't remember  anything  about the module :sad:

in fact i hadn't read the whole post and i don't know if the old link is working, so here is the link to the last version i had.

Particle System Manager v0101

I hope it will useful to you.

i'm sorry i can't help.

bye
#3
This is something like a stick insect



7 colors + transparency
#4
This is an acid yogurt



#5
Congratulations Tijne it was a pretty good game.
#6
ok, i fixed this errors in the game:

Now you can right click over the inventory to change mouse mode.
Fixed SaveGame error
Disabled options button in main menu

I changed the link in the first replay i did with the new version of the game.
#7
Thanks Dualnames for the chance.

Leon, traslation must wait ;), right now when the inventory is open you can use right click out of the inventory itself to change the icon or can use the iconbar.

With the savegame function i had a newbie mistake in the code, i asked for the title of the window in spanish, this is say "CARGAR JUEGO" or "GUARDAR JUEGO" to know what the "green button" must do, i'll use a variable to do this.

soon i'll put a new link to download the game.

thanks
#8
Souls Quest

In a world where there is excess of souls, you see that there is a need. To the majority of the souls they don't like to be without body and there are many people who needs one more soul. So you are employed at a shop of sale of souls and...

Download Souls Quest (10Mb)

The product are the souls of course. He he.

WARNING: traslation to english is very, very poor.

WARNING 2: in the inventory to pick up an objetc you sould use the "use" mode (the gears icon).


EDIT: I changed the link to download the game
#9
i'm preparing something too, i hope to get it on time
#10
Quote from: DavidCB on Wed 10/06/2009 08:30:12
There is a small problem in this new version of AGS, RawSaveScreen and RawRestoreScreen are unknown commands.
If you want to replace with DrawingSurface, you need global variables.

I know, because of this, there is a new version of the module, in the original post there is a new link to the "release" ModuleParticleSystemManager v1.01
#11
Well its time to decide the winner, so lets see the entries:

Bulbapuck: he he, a strange thing to find in the sky, very original idea
DanielH: well, when i drawed the shape i was thinking in an aircraft, but i reckon it seems a dirigible. Anyway a pretty good entry.
Dervish: i liked that "kitty", a bit crazy by flying without sidelights ;)

Having in count i didn't say nothing about background or empty spots in the place  :-[, i think all entries are ok.

An the result is:

the winner and the host for nex comp: Dervish 

second place for Bulbapuck:

and third is DanielH:

I really ejoied all this entries.

Thanks all for participating.

#12
he he. I've played the game, and its very adictive. i like it

I like too much the interface, the hand, the right-click to reload the weapon, theese are good details.

Pretty good.

Will be there a next version to be something like "Operation Wolf"?


Regards

Jerakeen
#13
ok. Thanks Loominous. Here i go.

This is a Magical creatures class at the Unseen University



There are some stuffed aminals like a dragon and a sapient owl, a Basilisk's skeleton, a gargoyle, a Bowtruckle and many others, so students can learn more about the inhabitants of the flat magical world.

#14
I think im late to present my picture, isn't it?
#15
i was traveling by plane, when i loked to the window i saw that thing in the sky, it was flying by us, but i couldn't recognize, would you help me?



Rules:

- you can rotate the image
- you can flip the image
- you can't resize the image
- no color limit

Edit: trophies added

#16
Thank you edloen. I'll think something for the nex coloring the ball.
#17
i'm afraid not. I had no time to implement further changes right now.

I was thinking on implement something like rules, so when a condition is meet then an action or change on particles is done.

Something like if particle's age is greater than 12 change sprite, or if there are 20 particles on the system change the force.

i thing this will useful to make the system change, for example change fire into smoke.

But this will be to many code and i got no time by now.

#18
Hi, there is a new version of the module, with minor changes.
#19
Its a dragon, but he is sad because his PSP has broken.


#20
You saw Medusa, that beautiful woman who became a monster in Greek mythology

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