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Messages - AGS-GD

#61
I couldn't access the Internet for a couple of days, and when I did ... look what I've got! Two amazing entries by SSH and yaron, and --hopefully- an entry by Ginny in the coming two days -since that's the time left until we start voting-!

yaron, your explanation of the SLEEPING BEER BOTTLE is smart and convincing!

SSH, I loved the ONE-SHOT BULLET-PROOF VEST you made out of TOILET PAPER, MAGAZINES and LIFE-JACKET, that was creative.

Quote from: Ginny on Wed 15/09/2004 12:07:49
Sounds like a good idea, I'll get to work on it today, and see if I have a good result :).

Ginny, I really hope that you make it in time!
#62
Puzzle Time â€" Escape From The Hell Above!

Rules: Every week or so a post will be made with a list of items and a scenario. Using your wit, skill and lack of mental health; find a way to complete the scenario with the items provided. You can only use a set number of items of your own choice. When I say use your skill, use it.

Voting: After the week voting shall commence!

What If I win? The winner chooses the next scenario and list of items.

Scenario:

Having worked extremely hard in the last couple of years you finally decided it's time for a trip to Hawaii …

While seated in the airplane in the middle of the air; you hear a gunshot coming from the cockpit, then shortly you hear the hijackers warning through the airplane speakers: “We have taken over this airplane. No one makes a move, if we spot anyone moving they'll be shot dead.”

What will you do to stop this evil plot, save yourself, the crew and the passengers from this madness!

The airplane is divided into different sections â€"which you can access in a way or another-, such as first class, business class, cockpit, kitchen, bathrooms, etc.

Items:

Throw-Up bag
Microphone
Inflatable Life-Jacket
100 Dollar bill
Rubber Duck
Fire Extinguisher
Pen
Key Chain
Candy
Credit Card
3 Bottles of Beer
Lighter
Toilet Paper
First Aid Kit
Baby Oil
Blanket
Magazines

And 5 additional items of your choice.

You can start with 2 items, not the additional ones, and you should use at least 14 out of the 17 items listed above.

Let's get puzzling ...
#63
Thanks -everybody- for your votes :)

I'll try to come up with a challenging scenario to post later today -13/9- or tomorrow -14/9-.

I'm eager to see how the next Puzzle Time would turn out having big names willing to participate :)

AGS-GD
#64
:D Looks like I'm winning ...

I'll vote for meÃ,  ;)

Thanks for your votes. This is just great ...

#65
Competitions & Activities / Re: September MAGS
Fri 10/09/2004 13:32:36
Hi,

Count me in; I'll start working on my entry. I'll split the work into phases so that if I didn't finish in time I'll be able to post the phase/part that I have finished by the deadline.

This is my first time making a game -of any length- in AGS, I hope my time/resource management skills are as good as they should  :)
#66
Competitions & Activities / Re: Thanks ...
Tue 07/09/2004 17:10:45
Quote from: Mephistophilis on Tue 07/09/2004 16:24:18
Quote from: AGS-GD on Tue 07/09/2004 12:24:36
I really liked your story.

Story?! What Story?! Maybe that's where I'm going wrong... heh

Mephistophilis, you'll have to exuse me; it's my shortage of vocabulary. Allow me to re-phrase:

I really liked your puzzle-design/entry/Ninja Lumer's Quest, it's just awesome.
#67
Competitions & Activities / Thanks ...
Tue 07/09/2004 12:24:36
Woooohoooo :) I'm so glad you liked my entry. This is way more what I have expected for a first-time entry.

Thanks Ginny and Eggie ...

Mephistophilis, two words for you: Keep trying :) I really liked your story -though I didn't understand half of it ;) due to my limited english vocabulary-.
#68
Items:

Crab Shell
3 Lettuce Leaves
Metal Bar
Penny
Rubber Duck
Sturdy Weeds
Lemur-Feedâ,,¢
Golden Coin
Fur
Bits Of Wood
Carrot
Keys (added)
Copper Wire (added)

Starts with:

Golden Coin
Lemur-Feedâ,,¢

Part 1 â€" Dennis Almighty

Opening scene shows the zoo's veterinarian gently placing you into an empty cage then shouting at one of the two unfortunate guards watching out the Zoo "Bob I'm done with the lemur, get me out of here".

Bob shows up and unlocks the gate, "I'm so sorry for this Doctor, the escape of the lemurs last night stroked us all" Bob apologizes to the Doctor for the tight security restrictions as he's locking the newly installed huge padlock. "It's Ok son, just make sure no animals escape next time" the doctor says.

Location: Lemur Cage
"I must get out of this place!"
A snake locked in a glass cage next to your cage "Sssss, Ssssss …. I highly doubt that, you funny looking monkey; Ssssssss besides you would be good company"
You: "First of all I'm no monkey you uneducated reptile! I'm a Lemur! Who are you?!"
Snake: "I'm the most fearsome and dreadful snake of all. You can call me Dennissss"
You: "You look more like a watering hose for me than an almighty snake! Besides what's with the name! Don't you think Dennis is a sissy name for someone as 'fearsome and dreadful' as you pretend to be?"
Dennis: "Bwahhaha hhaaha Ssssss Ssssssssssss that's the point ssssssss, I am Sissy Ssssssss Ssssssss"
You (shaking your head): "Whatever!"

Open inventory:
"Hmmm let's see …"

Look at Golden Coin:
"My lucky coin, I'm glad I still have it"

Look at Lemur-Feedâ,,¢:
"The Doctor left me some of this gluey Lemur-Feedâ,,¢; it tastes as bad as it looks; Yuk!"

Eat Lemur-Feedâ,,¢:
"No way!" (Turns to face the screen) "You are supposed to free me not kill me, besides it's in a firmly sealed jar!"

Look at cage:
"It looks like a trash can in here, there is a pile of junk at the corner, some white fur all over the place, a half bitten carrot and a bunch of lettuce heads"
(Looking all over again)
"There is a huge padlock at the gate, and a window blocked by metal bars on top of the gate."

Pickup pile of junk:
"Let's see …"

(Searching through the junk)
"Crab shell … crap! I'll keep it anyway; from the weight and look of the shell it could be useful in breaking someone's head"

(Searching through the junk)
"Hmmm some sturdy weeds! Oh, one is hollow from the inside, this might be useful. I'll take it"

(Searching through the junk)
"A rubber duck! Why I am not surprised! … I guess a rubber duck is useful sometimes; exclusively in adventure games"

Pickup pile of junk (again):
"There is nothing else in there that's worth taking"

Pickup white fur:
"There is white fur all over this place; Looks like this junk yard was inhabited by some white-furred animals"

Pickup half bitten carrot:
"A half bitten carrot. I wonder what kind of animal lived in here"

Pickup Lettuce:
"Green lettuce, I'll take a leaf; I have no need for the whole head"

Pickup Lettuce (again):
"I'll take another leaf"

Pickup Lettuce (again):
"I'll take one more leaf"

Pickup Lettuce (again):
"Hey! Enough is ENOUGH"

Look at Dennis's cage:
"Dennis is resting in a large roof-less cage made of glass"

Talk to Dennis:
<DIALOG>
You: "Hi there!"
Dennis: "What is it!"

WHERE IS MY FAMILY?
You: "Do you have any idea where my family is?"
You: "They were all locked in here when the doctor took me for treatment"
Dennis: "Poor unlucky you! They managed to escape after they broke the old rusted metal lock at the front gate"
(The next dialog option is activated only once this has finished)

DO YOU KNOW WHERE THEY ARE GOING?
You: "Do you know where they are going?"
Dennis: "Well …"
You: "Well what! Please I need to know; otherwise I'll never be able to find them in the surrounding forests"
Dennis: "That's the fun of it. Heh Heh Hheh heh heh …."
You: "You sneaky you! I'll skin you alive if you don't tell me right away!"
Dennis: "Tell you what! The message that they left for you?"
(The next dialog option is activated only once this has finished)

WHAT MESSAGE! I BADLY NEED TO KNOW!
You: "Oh come on, tell me and I promise that I'll free you from this misery …"
Dennis: "Haha Hahaha Haaaa, you are really funny! Much better than my previous neighbors"

WHAT'S YOUR STORY? HOW DID YOU END UP HERE?
You: "So what's your story? How did you end up being the circus-snake that you are?"
Dennis: "Enough of this sarcasm, to make a long story short. A long time ago the Doctor that treated you have found poor little defend-less poison-less me almost dead after a small bunch of evil rabbits (sighing) nearly ate half of me"
Dennis: "And I have been placed here ever since!"
(The next dialog option is activated only once this has finished)

AND ARE YOU ENJOYING YOUR STAY?
You: "So, are you enjoying your stay?"
Dennis: "Oh yes, ever since they moved the long tailed monkeys here …"
You: "Lemurs not monkeys you rude-vulgar you …"
Dennis: "Whatever!"
(The next dialog option is activated only once this has finished)

SO WHAT IS IT BETWEEN YOU AND THE PREVIOUS INHABITANTS OF MY CAGE
You: "Who were the previous inhabitants of this cage? Why weren't you getting along"
Dennis: "Forget about it! I never want to talk about it! It was a nightmare! I could hardly sleep"
You: "Who were they?"
Dennis: "(fearful) I'm not talking about it anymore …"

WHAT MESSAGE! I BADLY NEED TO KNOW! (again)
You: "Please tell me what is the message my family left, please!"
Dennis: "If I told you, you may re-consider escaping, and if you did I'm not sure whom they might place instead of you at the cage. I can't risk living that nightmare again"
You: "Pleaseeeee!"
Dennis: "Forget about it. Bwahahahaaaa"

TALK TO YOU LATER
You: "Talk to you later"
Dennis: "Sssssss Ssssssss"
</DIALOG>

Climb to metal window above gate
"There a loose metal bar in there!"

Pick up loose metal bar
"Ughhhhh Uhhhh, it's stuck!"
"I'll use my weight it may come lose"
You fell on the ground with the metal bar next to you and lots of bits of wood.

Pickup metal bar
"It's Heavy 'n Metal … Hmmm there's an inscription at the side that says Metallica Forever!!!"

Pickup bits of wood
"Small rounded bits of wood; these must have come down when I tried to loosen the metal bar from the wooden window frame."

Climb window
"Uhhhhh, I can't get through the bars. Looks like escaping from here won't be that easy"

Use rubber duck with Dennis
Dennis: "I fear no animal … no duck … hmmm …hmmm … not even any other bonny tailed creature"

Open Inventory
"Hmmm, let see …"

Use fur with rubber duck
"The fur slips through the slippery rubbery duck skin"

Use Lemur-Feedâ,,¢ with duck
"The Lemur-Feedâ,,¢ is in a sealed jar, I can't loosen it with my bare hands"

Use metal bar with Lemur-Feedâ,,¢
"The metal bar is a good chisel, but I still can't crack the seal"

Use crab shell with Lemur-Feedâ,,¢
"This might work; this shell is really tough. It even looks like a hammer in a way or another"
(You use the hammer and the chisel errr sorry the metal bar and the crab shell to break the Lemur-Feedâ,,¢ open)
"Yuk, this is really gluey!"

Use Lemur-Feedâ,,¢ with rubber duck
"The rubber duck is all glued"

Use fur with rubber duck
"Let's see … Ahhhh I've created a monster!!! Hold on, this looks like a rabbit"

Use phony rabbit with Dennis
You: "Hey Dennis, wanna see my friend over here"
Dennis: "(anticipating) Who? What? Where?"
Suddenly you take the phony rabbit out of you inventory and show it to Dennis.
Dennis: "Aaaaaaaaaaaaaaaaaghhhhhhhhhh Aaaaaaghhhhhhhhhhaaaaaaaaaaaaaaa"
Dennis: "Please stop, please aghhhhhhhhhhhhhhhhhhhhhhhhhhhh"

Talk to Dennis
<DIALOG>
You: "Let's TALK now"
Dennis: "(scared) Whatever you say, just keep that monster away from me!"

SO WHAT IS THE MESSAGE THAT MY FAMILY LEFT?
You: "Now tell me, what did my family tell you? What message did they leave?"
Dennis: "They told me that they'll be waiting you next to …. Hmmmmm …"
You: "Keep on talking or else I'll let my monster go"
(You show the phony rabbit to the fearful Dennis again)
Dennis: "I'm not going to say anything! After all rabbits won't jump out on a fully grown all mighty fearsome swashbuckling snake"
Dennis: "And so your monster will never attack me!"
(The next dialog option is activated only once this has finished)

I can throw him at your topless cage!
You: "I'll throw the rabbit inside your cage"
Dennis: "You can't do it, my cage is far away, and you won't be able to throw something as heavy as the rabbit in from that distance"
(Thinking of it you realize that Dennis knows something about projectiles)

TALK TO YOU LATER
You: "Talk to you later"
Dennis: "Sssssss Ssssssss"
</DIALOG>

Use Carrot on Dennis
You: "Hey Dennis, I have a present"
Dennis: "Oh you miserable soul, what now!"
(Waving the carrot in front of Dennis sight)
You: "Now tell me my friend what would happen if I throw this carrot inside of your glassy cage, and let lose my hungry starving rabbit …."
Dennis: "Aghhhhhhhhhhhhhhh, please stop, please … ask me for anything … anything …"

Talk to Dennis
<DIALOG>
You: "So you wanna tell me something"
Dennis: "Anything, just ask"

Where will my family be waiting me!
You: "Where will my family be waiting! And don't even think about lying"
(You hold both the carrot and the phony rabbit in front of Dennis)
Dennis: "Alright, Alright, just keep these out of my site! I beg you, they'll meet you next to the intersection of the Two-Grand-Rivers-Of-The-East, your father was sure that you'll make it out safe from here"
(Talking to yourself) "He must be right, because I'm the only one here that knows about that intersection."

TALK TO YOU LATER
You: "Talk to you later"
Dennis: "Don't!"
</DIALOG>

Part 2 â€" The Escape

Cut-scene
Bob the guard spots some food leftovers next to the nearby birds cage and rushes down to clean it; "I'll slay those filthy creatures" Bob jabbers as he cleans the mess.

Throw lettuce through OUTER-FRONT of cage
Bob rushes to the scene quickly cursing and gibbering while the other guard is watching and laughing.
(Talking to yourself) "Looks like this guy holds they keys to my freedom, I can see the keys dangling from his pocket"
Bob: "I'll beat whoever did this with my wire-o-torture if I ever catch 'em"

Use metal bar with Bob
"The other guard is watching, he would see me if I did it ..."

(Bob cleans the lettuce mess you made and goes back to the Zoo's gate)

Throw lettuce through OUTER-BACK of cage
"I could hit him here without making a fuss, too bad Bob didn't notice the mess I made because it's in the far back"

Throw lettuce in the OUTER-CORNER of cage
Bob spots the mess and is heading toward the lettuce in the outer-corner, and then he spots the mess in the outer-back of the cage, and starts cleaning.

Use metal bar with Bob
"I could try, but I'll be whipped with the wire-o-torture Bob holds, he's not kneeling hard enough"

(Bob cleans the lettuce mess you made and goes back to the Zoo's gate)

Pickup Lettuce:
"I'll take another leaf"

Pickup Lettuce (again):
"I'll take one more leaf"

Throw lettuce in the OUTER-BACK of cage
"I'm becoming quite messy"

Throw Golden Coin in the OUTER-BACK of cage
"This will surely get his attention, I'll hit him with the bar as he bend down to grab MY coin"

Throw lettuce in the OUTER-CORNER of cage
Bob spots the mess and is heading toward the lettuce in the outer-corner, then he spots the mess in the outer-back of the cage, and starts cleaning.
Bob: "(faintly) What's that! A golden coin … (excitingly) Wooohooo I'm sure it's God's reward for my extra sense of cleanliness"

Bob bends downs to grab his fair reward …

Cut-scene
"Well, take this …" You say as you hacks Bob's head with the metal bar. After spinning a few time around himself Bob falls unconscious to the ground.

Look at Bob's body
"This guy is penniless. Well not literally he actually have a penny. I'll take it"
(Searching through Bob's body)
"Mmmmm, come here my dear little glimmering keys"
(Searching through Bob's body)
"Wire-o-torture, I can think of a million use for it, Bwaahahahah ahaha! Wait a second this is nothing but a copper wire. (Depressed) I'll take it anyway"

Pickup Golden Coin
"My lucky coin"

Use key with huge padlock
(Tick) "Music to my ears! Finally I can get out of this trash dumb!"

"I'm out! Woooooooohooooooooo"

<Optional>

Use carrot with Dennis
You: "Dennis, thanks for the information!"
Dennis: "Anytime sucker!"
You: "Well you earned yourself a gift"
(Waving the carrot in front of Dennis)
You: "I'll leave you some company"
(Placing the phony rabbit next to Dennis's cage)
Dennis: "No, nooooo, please, don't, no, noooooooooooo"
(You laugh your head of hearing the painful screams and yells as you throw the carrot inside Dennis's cage)
Dennis: "Noooooooooooooooooooooooooooooooooooo Aghhhhhhhhhhhhhhhhhhhh, I will never be able to sleep again, Aghhhhhhhhhhhhhhhhhhhhhhhhhhh"
You: "So long fire-hose"

</Optional>

Part 3 â€" The Gates of Hell

Location: Zoo's Front Gate

"Oh no! I'm trapped in a bigger cage now, the zoo is surrounded by extremely high walls, the only exit is through the (dramatically) gates of hell itself"

Look at Zoo's gate sign
"Gates of Hell Zoo Welcomes you and wishes you the most pleasant time and happy Zoo'ing"

Look at Zoo's gate sign (again)
"City of Hill Zoo Welcomes you and wishes you the most pleasant time and happy Zoo'ing"

Look at Zoo's gate front desk
"Formerly two, currently one guard is at the front gate, there are two lanes marked Enter and Exit in front of the guard's desk and a Pepsi Cola machine to the left of the desk"

Look at guard
"A well built young guy, is standing between me and my freedom"

Walk to Exit lane
"I wish it was that easy, that guard would see me and lock me again!"

Use Penny with Cola Machine
(You sneak slowly inserting your penny in the slot cola machine)
"Here comes cola"
(Machine throws back the penny!)
"Now that's what I call successful marketing"

Pickup Cola
"Lemur doesn't drink cola; maybe that guy over there is interested!"

Pickup Penny
"It's always good to have money around!"

Use Penny with Cola Machine (again)
"No, this might clog up the machine"

Use bits of wood on guard
"No way! If I throw it from this distance the guard will catch me in no time"

Walk to nearby statue
"This is a good hiding place"

Use bits of wood on guard
"I can't reach him from here"

Open Inventory
"Hmmm, let see …"

Use sturdy hollow weed with bits of wood
"This will make a perfect shooter"

Use wood shooter with Guard
Guard scratches his head and walks toward the cola machine yelling "Stop it Bob, that's not funny!"
Guard (spots the cola) "An unattended Cola can, that's a fair reward for a hard-worker like me"
(Guard picks Cola)

Walk to Exit lane
"Oh, I will never run fast enough!"

(Guard grabs the Cola can and quickly gets back to his desk)

Use Penny with Cola Machine (again)
(You sneak slowly again inserting your penny in the slot cola machine.)
"Here goes another cola"

Look at Cola Machine
"Regular Cola Machine with a slot for coins, another slot for change, an opening for cola cans and an electric cable plugged into the wall behind the machine"

Look behind the machine
"There is an electricity jack and an ON/OFF switch"

Use copper cable with power jack
"I haven't got this far to get electrified"

Turn Off power switch
"The Cola machine can is not functional at the moment"

Use copper cable with power jack
You plug one end of the copper cable inside the power jack.
"Now what!"

Use other end of copper wire with Cola cans opening
"Don't try this at home!"

Turn On power switch
"The Cola machine is functioning now"

Use wood shooter with Guard
Guard scratches his head and walks toward the cola machine yelling "I told you to stop it Bob, I'm filing a report on you today!"
Guard (spots the cola) "An unattended Cola again, boy am I lucky or what"
Guard picks Cola

Cut-Scene
Guard screaming in pain "Aghhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh"
"I think he got what he really deserves" You say as you turn of the power switch leaving the shocked guard motionless

Walk to Exit lane
"Freedom here I come …"

Cut-Scene

You run through the exit lane, after putting an end to this terrible nightmare …
(A few hours later â€" At the intersection of the Two-Grand-Rivers-Of-The-East)
You reunion with your family and live happily ever after.

THE END

Please mind my spelling, grammar, and everything else …
#69
General Discussion / Re: Gmail
Thu 02/09/2004 13:12:30
Can anyone / someone -Eggie- invite me, PLEASE !!!!

Rani Hasan
rani_hasan@hotmail.com

I really hope someone would be nice enough to send me an invitation to Gmail.
#70
Competitions & Activities / I vote for Ginny
Fri 27/08/2004 11:35:31
Hi,

My vote goes to Ginny ...
#71
Hi,

Here is my fruit; the Applear:



I hope you like it.
#72
Hi,

The only way for integrating Arabic into your game is to have each drawing of the character as a whole character -as you suggested-, I have made an Arabic font pack for AGS which you can use. The font pack includes the font itself, and a tool in which you type in the Arabic text you want to appear in your game and then the tool will change your Arabic text into English letters which can be used in AGS. This conversion tool selects the right character to be used based on its place in the text -if it's in the middle or beginning, etc...-

There are also a few script commands that can set the alignment of text (left-to-right or right-to-left) you can use these if you want to switch between more than one language in your game.

Contact me at: rani_hasan@hotmail.com if you are interested in the font pack.

Can you tell me where are you from and what kind of project/game are you planning to make?
#73
Johnny Odd: Regarding the foot, it's meant to be that way -even though it can be made better-, since the leg at the bottom is bent behind the other leg. If you notice the non-outlined blue thing behind the foot, that is that's part of the foot that's hidden behind the leg. Thanks a lot for your feedback, but do you know any animation software that can be used to make animations similar to Curse Of Monkey Island animations?
#74








Can you please tell me your opinion about this NPC character?

It's drawn using MS-Paint in less than 30 minutes, right of the imagination of the guy drawing it as he was drawing it.

I only told the guy who drew this that I need an Arabic King's picture, like in Aladdin and Sindbad -a Sultan-.

Is the guy that drew this talented? How can I improve his skills -he never used a computer before-, he's been playing with Microsoft Paint for a few months now.

What animation software can I use to produce animations similar to the ones in Curse Of Monkey Island?

Thanks for your feedback, C&C and your time,
AGS-GD
#75
Thanks a lot for your feedback, I'll be considering all the suggestions you have provided.

AGS-GD
#76



Note: If you are having trouble viewing the image you can find it at:


ranihasan.netfirms.com/fx-shot1.jpg

(My host doesn't allow direct linking so you have to copy and paste the address)
[/COLOR]



Hi,

I've started developing a new adventure game, and I would really appreciate your feedback and criticism.

The background scene isn't really a scene in the game; it's just a sample to show off the drawing and coloring style.

What do you think? And would you consider such art of commercial quality or is it way behind that?

Don't hesitate to be hard and/or rude, after all it's me who's asking for that :)

Thanks a lot in advance for your criticism and feedback,
AGS-GD
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