if you ask me, part of the magic in those old games was that they didn't use eyecandy backgrounds, they just made use of the hardware that was available at the time.
why not make two short demos, one mouse driven and one with a text parser using the exact same puzzle so people can download, play and have something visual to make an opinion from?
i'd say forget about the text parser and go with mouse, but that's just me and you are you and you are the one that's making the game after all...
why not make two short demos, one mouse driven and one with a text parser using the exact same puzzle so people can download, play and have something visual to make an opinion from?
i'd say forget about the text parser and go with mouse, but that's just me and you are you and you are the one that's making the game after all...