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Messages - Baffo32

#1
I'm also having this issue.  I have Windows 7 64-bit and AGS 3.1.2.82 . When moved normally, the mouse moves on the screen incredibly slowly, and slightly erratically -- when I speed up the mouse whizzes all over the screen uncontrollably.  It unfortunately makes games unplayable.

Edit: This is an Alienware TactX Mouse using the default windows driver, and it turns out that that default driver is indeed Logitech.
#2
AGS 2.72 is segfaulting for me :(

I am running Gentoo Linux, with allegro 0.4.2.1 and aldmb 0.9.3 .  AGS 2.71 worked fine.  I had to make my own libaldmb.so.1 and libdumb.so.1 symlinks to *.so, so maybe I have the wrong libdumb -- but the crash looks like it is in graphics code rather than sound code.

Code: ags
$ gdb ags
GNU gdb 6.6
Copyright (C) 2006 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License, and you are
welcome to change it and/or distribute copies of it under certain conditions.
Type "show copying" to see the conditions.
There is absolutely no warranty for GDB.  Type "show warranty" for details.
This GDB was configured as "i686-pc-linux-gnu"...
(no debugging symbols found)
Using host libthread_db library "/lib/libthread_db.so.1".
(gdb) run
Starting program: /mnt/hda1/ags/ags 
(no debugging symbols found)
(no debugging symbols found)
(no debugging symbols found)
(no debugging symbols found)
[Thread debugging using libthread_db enabled]
[New Thread -1213122896 (LWP 25334)]
Adventure Creator v2.72 Interpreter
Copyright (c) 1999-2001 Chris Jones
ACI version 2.72.920
[New Thread -1213949040 (LWP 25337)]
Unknown CPU detected.
Speech sample file found and initialized.
Music file found and initialized.
Checking sound inits.
[New Thread -1230132336 (LWP 25338)]

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1213122896 (LWP 25334)]
0x08102750 in stretch_masked_line16 ()
(gdb) bt
#0  0x08102750 in stretch_masked_line16 ()
#1  0x08103157 in _al_stretch_blit ()
#2  0x0810346e in Cstretch_sprite ()
#3  0x0808cb52 in initialize_sprite ()
#4  0x080504c0 in SpriteCache::loadSprite ()
#5  0x0805096c in SpriteCache::precache ()
#6  0x0809d7ce in init_game_settings ()
#7  0x080bd06c in main ()
(gdb) 


EDIT:
maybe this problem was due to gentoo allegro patches or wrong allegro version... using marceledward's debian allegro shared library, ags runs fine =D
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