Well you see the game is 2D, so the player walks on almost a platform.
The walkable area is only about 2 lines thick - which it shouldn't really be.
I thought about it being a baseline problem, but I couldn't seem to move the character either so I ruled that out.
If it was a baseline problem then he would have just walked out from behind the object.
Im pretty sure it was some kind of funky walkable area problem.
The walkable area is only about 2 lines thick - which it shouldn't really be.
I thought about it being a baseline problem, but I couldn't seem to move the character either so I ruled that out.
If it was a baseline problem then he would have just walked out from behind the object.
Im pretty sure it was some kind of funky walkable area problem.
