Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Blade

#1
Critics' Lounge / Company title screen
Thu 10/03/2005 16:57:37
Here's some sketch I made with Paint. Feedback much appreciated, especially on the horseman's head and horse's legs.

#2
General Discussion / MP3 read in notes
Wed 02/02/2005 17:22:52
I'm supposed to play the piano on a concert. Trouble is there are no piano notes for those songs so I'm doing italmost from scratch. I've got mp3's of the songs. I don't know if it's possible or would it work but is there any easy to get MP3 music program which would open an mp3 and show the notes? Like some music maker that uses notation and mp3 format, so I could open those files in it. That would be so much help, as I would not have to invent anything from hearing. Could you please answer as quick as you can because it's very important to me, I need to manage about 3 songs in two months (any piano player would agree it's not time regarding my situation).
#3
Here's my script for player enters screen after fadein. It's supposed to wait a short while before a dialog begins, then fade out after the dialog and go to different room.

// script for room: Player enters screen (after fadein)
Wait(5)
RunDialog(1); //chaufer talks with DM
Wait(10);
FadeOut(3);
NewRoom(11); //mapÃ, 

Well, it loads the room and almost immediately fades it out, not allowing anything to be visible, then goes to the next room. It just won't show the player what's this room supposed to be for. I suppose my fault is not using 'while' or some other functions but I don't know how to handle that.
#4
I have an object of a car moving through the screen. I want it to move from the edge to some specific point and then to change the room. The room loads, stays for a while and then changes to the next room without showing the car moving. I tried altering speed and even drew a walkable area, but it still doesn't show. Should I change the car to a character or something else than object?
"Object initially visible" is on.
#5
I've come with this idea recently. Why not make a game set in Poland of 17th century? A country witch was considered a super power right then, having almost one million square kilometres of territory, almost constant wars on the east frontier. 8 million pop of which 1 million was nobility having priviledges and actually ruling the country more than the king himself. The nobles were warrior-like, courageous and took care for their honor. Sabre duels and sieges of neighbouring nobles were common. And the law won seldom.

I thought of making a game where you could be a Polish noble and while doing some 'quest you would see how it was in that country of this specific age. What do you think about that?
#6
Critics' Lounge / Short music sample
Fri 31/12/2004 11:20:03
This is my first in life midi sample. It lacks ending, is quite easy and monotonuous. Made it with Anvil. Features a rythm, acoustic and electric guitar. Supposed to make game's main theme.
It sucks and I want you to tell me what should I do with it. Especially what instruments to put and where.

Here's the file:
http://free.angeltowns.com/lelev/latheme.mid
#7
I need the player character to change view everytime he draws a gun. But when I click the gun on the character, he changes into Roger.
Here's my script.

  // script for character1: Use inventory on character
if (player.activeinv == 3) {
if (gun == 0) {
gun = 1;
SetCharacterView(JACK, 18);
AnimateCharacter(JACK, 1, 3, 0);
ReleaseCharacterView(JACK);
}
if (gun == 1) {
gun = 0;
AnimateCharacter(JACK, 2, 3, 0);
ChangeCharacterView(JACK, 1);
ReleaseCharacterView(JACK);
}
}

Thanks strazer, solved it with only tiny changes to what you gave me.
 
#8
I'm having problem with turning an object on. It's a map location that turns after a dialog takes place. I've made a global variable, imported it to the rooms script and made a function

// room script file
import int crimsc;
function Objec() {
  if (crimsc == 1) {
  ObjectOn(5);
  }
}

In the character interaction I set the var to 1. Still the object won't turn on.
And I realise my method may look weird to you but since I'm not too good at scripting I had to improvise.
#9
Finally I announce my first project and it's still far from being done.

Brief synopsis:
You are Jack Tesco, a detective from homicide squad in Los Angeles. One day you are assigned to investigate a murder of a fellow policeman - a detective from the narcotics division. You find out that his death was ordered by some strange and powerful character known to you only as DM. Trying to uncover a mysterious plot that led to your colleague's death you find obstacles even at your own precinct.

Some screenshots:









Progress:
Story: 90%
Graphics: 30%
Scripting: 10%

Due to some personal problems I have to estimate the release of the game for some time next year.
I'm aming in producing a demo soon. Ã, 
#10
Beginners' Technical Questions / Screen size
Fri 26/11/2004 19:56:05
I've got a problem with resolution. From an unknown reason I get most of my BG's too large in game testing and in fullscreen preview. (my res is 320 * 240) Can't see bottom parts. That's probably some fault in my computer settings and it's really annoying. Could someone give me advice what to do?
#11
Is there anybody on the forums who is keen on Scandinavian myths? I'd really appreciate some feedback on that, Thor and his hammer Mjollnir especially, as I will need those for a game. If anuone can help me, please send those to the email shown in my profile. I'd look on the net myself but just can't now.
Thanks for help in advance.
#12
General Discussion / Music programs
Sat 16/10/2004 18:13:34
Could someone advice me what should I use to make my game music and where to find it? I'd appreciate any help.
#13
General Discussion / A novel
Sat 16/10/2004 10:35:47
I've started to write a novel. It's just in it's beggining with 3 scenes and a raw sketch of the plot but I thought about posting it here in a series as it develops because: 1. I don't want to lose motivation which happened few times. 2. I'd like someone to read it and say what he/she thinks.
The novel is an s-f about a group of explorers from the alien race of Akshri. They are attacked and imprisoned by a human general on the first contact at the planet of Nehra/Alpha 1 (Akshri/Human name) and the war between to races is at stake.
Would anyone care to read?
#14
Critics' Lounge / Player Chaacter - LAPD
Fri 01/10/2004 11:23:40
Any suggestions what to do with it (the face especially)

#15
I have such a problem:
Player goes to room A, talks with the NPC (I'll call him Boss).
Some time later Player talks with NPC in room B - this triggers a diferent dialog with Boss from room A than the first one, which leads to an animation of Boss leaving room A (so the Player can search the room)

How do I script this change?
I hope I describe it understandably.
#16
General Discussion / Something to laugh at
Wed 29/09/2004 12:44:32
You'll get soime solid laugh.

Well, I'm doing my first game with... Paint. I don't rip any sprites or backgrounds. I do everything myself. It looks crappy. The best thing is that I have Photoshop 6.0 and should have used that instead, but now I don't want to start everything again. And I'm not very familiar with the Photoshop either.
SMF spam blocked by CleanTalk