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Messages - Blondbraid

#1602
Looks fun, the protagonist really reminds me of Bernard in Black Books:
#1603
Nice interview, just shared it on Facebook!
#1604
From the nihilisa frank Tumbler:
#1605
Quote from: slasher on Sun 09/04/2017 15:09:47
QuoteBlondbraid: I'm still a bit tired from making an entry last month, as well as working on my own project.
Come on... I'm almost 62 (laugh)
Yeah, that means you have like 40 years more of experience than I have! :)

But I just tried your game, and it had a great and really creative range of different puzzles.
And it's a shame if your game don't make it Creamy, that screenshot is simply lovely!
#1606
Yeah, "miscalculated"... (laugh)
#1607
Congrats everyone!  ;-D
#1608
Stitches? Now I feel stupid, I thought those were staples!
#1609
I've added a new screenshot as well as a new devlog at Game Jolt.

This game is finally done enough for me to set a release date!
I'm aiming to have everything completed and ready for download by the end of this month.
Pretty much all music and sound effects are there, the only big things remaining are making a few more animations
as well as some optional interactions in the environment to flesh out the game world and the characters in it.

Also, here is a new screenshot:
#1611
Looks nice slasher!

This seems like such an interesting theme, and I really wish I had the time and energy to give it a shot,
but I'm still a bit tired from making an entry last month, as well as working on my own project.  :(

I still have the sprites I made for the MAGS in January, but I'm unsure if reusing assets is against the rules.
#1612
I also love the water effect, and how everything's kind of wavy!

But will the player drown if they stay too long?
#1613
I have made some new animations since my last update in this thread, but due to being spoiler-y
there won't be any screenshots. I've also added a few more interactions, so that Olga will say something
different and relevant in each room of the game, as well as say different things about the various inventory items
(there is twelve of them used in the game so far).
#1614
I used a few of your tracks in a MAGS game,
they really helped make an atmosphere!  8-)

Link: https://www.adventuregamestudio.co.uk/site/games/game/2140/
#1615
I saw your game on GameJolt, congrats!  ;-D
#1616
Concept: selmiak, it's just so grand and surreal, it sort of reminds me of Shadow of the Colossus
Playability: Cassiebsg, making the bridge levitate seems like a puzzle in and on itself
Artistic execution: ThreeOhFour, it has a wondrous atmosphere, invoking beauty and dread alike
#1617
Quote from: Mandle on Mon 03/04/2017 12:39:20
I played The Snaplock today:
Thanks, how fun that you liked it!
I was trying to create a maze puzzle, but since I didn't have much time to work on the game it became a
rather short maze and I never had time to test it on players other than myself.

It is a fixed maze, nothing randomized. I even drew a crude map while making it:
Spoiler
[close]
#1618
The year is 1676 and Sweden have claimed the region of Scania from the longstanding enemy Denmark. Yet not all Scanians are ready to accept the Swedish supremacy,
and some of them have taken to the woods where they lay waiting in ambush for Swedish troops passing by.

This game deals with the Snapphane rebellion in late seventeenth-century Sweden and can be played in both Swedish and English.

The Snaplock was created for MAGS in March 2017 with the theme "size matters".

Download the game here
#1619
Quote from: Mandle on Sun 02/04/2017 23:48:05
I'm guessing it will be easier for native english speakers, but am also interested in hearing from non-natives who took it on as a second-language challenge.
English isn't my first language, though I managed to find out the solution after some experimenting and never felt frustrated while playing.
But with that said, I can see the finer points of the story being lost on those less familiar with the language.

Otherwise, I enjoyed playing a game with such an unusual and creative concept.
#1620
Glad you liked my game slasher!

I liked Mandle's game, it was fun, clever and on point.

Quote from: Cassiebsg on Sun 02/04/2017 17:43:29
Maybe there's a bug on the site? Worth reporting it, and let AGA take a look at it.
Yeah, that might be a good idea. At first I thought it was some problem with my internet connection,
but if Mandle also have trouble adding the game... ???
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