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#121
My avatar is a self portrait  ;D
#122
Hi ola!

I've just completed PoEII and I enjoyed it very much!
I love your style in graphics. I think you are really good at creating mood.
- And I love the cut scenes throughout the game. They are really funny ;D
The end cut scene was hilarious :D

And you say your sister did the music? That must be very cool to develop a game in teamwork with your sister :)
#123
Quote from: Radiant on Fri 23/11/2007 12:22:05

Aaah, wait and see! :P

It's not a sequel. It is an adventure game. it's also high resolution.

Coming soon to a website near you.


That sounds interesting  ;D
I loved ATOTK! Great game!
#124
Critics' Lounge / Re: Background - WIP
Thu 29/11/2007 06:17:55
Quote from: JimmyShelter on Wed 28/11/2007 21:17:51
Nice, mind if I snatch them?

Not at all  ;)
#125
Critics' Lounge / Re: Background - WIP
Wed 28/11/2007 17:32:29
I like the style of the graphics :-)

Made a suggestion about how the clouds could look.

#127
Okay, here's my interpretation. You may pet him if you like  :P

16 colours.



and double size..

#128
Quote from: Sylvr on Fri 23/11/2007 22:22:40
Quote
22 november -> 2 october (midnight!)

I'd like to point out that this competition is nearly a year long :)

Well at least there's no excuse not to join the competition.  ;D In fact I expect A LOT of entries this time!  :P
#129
Phew! That was a tough one!

But here is a boy enjoying the "bunnyride".
The outline has been altered slightly at some places.
46 colours.



And double size..

#130
A hydra (with terrible lineart  :-\ )
150x150 and 32 colours.


Double size..
#131
Quote from: Afflict on Mon 10/09/2007 18:07:43
I like Progz's take on it, though it is a much older more mature Ben Jordan (or a brother), which I can totally picture with a leather jacket  :D

Anyway ProgZ as always has done a really awesome job.

@ InCreator I really don't like the colors you are using atm. I would go with lighter tones.

Agreeing with all that.
I think the white dot in this eyes is much too white. You should either make it more gray or go for something like ProgZ's imho  ;)
#132
I don't know why some people ignore music in a game.

I certainly don't!
In my opinion, music and graphics are equal. They emphasize eachother, and I always pay alot of attention to both when I play.
#133
Critics' Lounge / Re: DUSK OF THE DEAD
Sat 08/09/2007 07:26:30
Quote from: radiowaves on Sat 08/09/2007 00:12:33
PS is only good when manipulating something or just brushing.

Not true. Photoshop is excellent when it comes to pixel art as well as anything else.
But of course that depends on how you define pixel art. So how DO you define it?  :)
#134
As Gregjazz said; you should check out some books and study how to draw a face. It will help you more on the long run.
I tried to do a quick overpaint of your drawing.


This shows you the changes I made:


I'm no expert myself when it comes to draw humans, so I'm aware that there may be flaws in it. But hopefully you can use it as a guideline or something  ;)
#135
Critics' Lounge / Re: More sierra stuff
Thu 06/09/2007 20:38:13
Looking good so far  :)

I made a suggestion for the moon; added a blueish glow to it, some outlining on the clouds closest to it, and added stars to the sky.



I hope you'll find it usefull.
#136
Quote from: Snarky on Sat 01/09/2007 01:35:40
there's nothing to say that the roads have to be parallel to the castle.

Well It was just a suggestion because I thought it would make the image easier to read  :)

Wells8892 > Of course you can have a cirkle road in your town. Just not that round. If you take a coin and lay it down, it's shape will change depending on your view. It was something like that I meant.

And as Snarky said, I can also see improvement from the previous image to this.  ;)
#137
Um... does this count?  ;D It's not exactly a run and jump game.. You play the squids by the way  :P


EDIT: Forgot to scale it up.. Now it should be easier to see what's going on.
#138
Your perspective is way off. Try letting the lines of the pathway follow the lines of the castle in parallel.
You've also made the path round where the cottage is. Dont do that.

Good luck with the rest.
#139
Critics' Lounge / Re: DUSK OF THE DEAD
Fri 31/08/2007 11:25:19
You must have great patience  :o
It looks very cool!
#140
I like Sean's idea with adding some colors to the image.
I gave it a shot as well. (Looks horrible but what the heck  ;D )



..But I still love the original concept. It rocks!  :)
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