hiya,
It's me again,
Ok here's the problem:
I have this door. I want the player to go through if he interacts with it, easy... but... I want to player to talk to the door first and then he can go through. The player must say: "it's locked " if he can't get through yet.
PS: I checked the manual and asked someone (who wants to remain un known) on msn but both things got me no where. I think i need to do something with variable (or something)
anyway,
thnx in advance!
- Buckethead
It's me again,
Ok here's the problem:
I have this door. I want the player to go through if he interacts with it, easy... but... I want to player to talk to the door first and then he can go through. The player must say: "it's locked " if he can't get through yet.
PS: I checked the manual and asked someone (who wants to remain un known) on msn but both things got me no where. I think i need to do something with variable (or something)
anyway,
thnx in advance!
- Buckethead
