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Messages - Buckethead

#721
Wow some of the evidence is so obvious. It's really sad that they would do such a thing. it would be more ok if it wasn't a commercial project.
#722
Quote from: SSH on Thu 12/06/2008 10:10:00
Ben Jordan 4 seems to have no rating at all?

I think person who made that Ben Jordan podcast did that rating  ;)
#723
The Rumpus Room / Re: AGS Questionaire!
Thu 12/06/2008 10:33:49
Thought I would fill this out:

Name:

Sander 'Buckethead' de laat

Age:

17 almost 18

Female/male:

Male

1. How long have you been involved in the AGS community?

About 2 years now I think

2. Why did you get involved in AGS?

several years ago I was reading this magezine called "Computer idee". It had a page where each week they would pick some freeware programs or games and would display them there. AGS was on that page together with a game that was made with it. As I was a fan of adventure games and interested in game design I checked it out.  And here I am!

3. How do you feel that the fact that AGS is a freeware programme affect the community that has built up around it?

It makes everything nice and open. Everyone can give it a try and I think that has led some talented people to the community.

4. How big a part does the AGS community play in your life?

Pretty big. I usually check the forums atleast once a day. And since I've been getting more serious in making a game and since the stickam room it's just getting bigger and bigger.

5. Have you been involved in making any games using AGS? You may list them if you want

I've made a silly joke game and a game for the MAGS. Currently I'm working on a game that is a bit more serious.

6. Answer these questions if you have been involved in making AGS games:

a. Were you interested in game design/programming before you started using AGS?

Yes, I have been into making levels for UT and Half life for quite a while now that really got me into game the design. I never been much of a programmer though. That is a thing AGS got me into.

b. If no, do you feel that you would have got into game design without AGS?

-

c. Do you make games using other programmes, either freeware or not? How does the eperience differ?

I have tried making a small game for the Unreal engine once. This didn't work out as I'm not enough of a programmer.

d. Has AGS inspired you to try and take up game design professionally?

Not really. It is something I wanted to do before I got into AGS.

7. Do you feel that there is a gender divide in the AGS community?

There seem to be very little females on the forums. But they fit in with the guys very well. So they are not really devided from the male part of the community.

8. Are you likely to feel differently about a game if you discover it's made by a female? In what way?

I don't care at all.

9. Do you feel that AGS makes it easier for females to get involved in computer game design? In what way?

I think AGS makes it easier for everyone. So that includes females. AGS just has alot of documentation and a really helpfull community. And it's pretty easy in use in general.

10. Do you feel that there is a difference between the types of games created by males and females?

Not really. Although it's hard to tell as there hasn't been that many game made by females

11. Any other comments?

Nope, I always dislike this question lol
#724
Awsome! Really good job!  :D

edit:

I wonder if they actually played my Evul click game to rate it. The link is death for more then a year now. I guess it's just awarded one cup from the silly name and screenshot  :P
#725
although I admire your ambition, I don't think you should start off with trying to become the next yahtzee.

I think his work can mostly be done with paint. But if you really care to use PS use the pencil tool.
#726
I was put of by the graphics for the first game too. But I tried it anyway. I must say that after a while you get respect for the way it is made. And the game was quite fun aswell. I expect this one to be quite as good and probably better.
#727
This sounds pretty awsome!  ;D Gui buttons sound kinda weird but hey, if it works it works.
#728
Glad you didn't get harmed, there are too many cool games you still need to make  ;D
#729
I thought your version was way too bright so I've tried to make it more moody:



I do like the little details. They should be extra cool in game.
#730
Thanks for the moral support!  :D I was stuck with one part that kept me from working on it. But that's all fixed now.
#731
***UPDATE***
   05-06-2008
************



The production was resting for a while but is now woken up again!

Not much new graphics to show but I did do some new puzzles and an interactice cutscene!
I also updated the first post slightly.
#732
Dizzy? I used to play with that egg when I was younger. It was great fun! Will sure try this one!  :D

the link doesn't work for me   :(
#733
Critics' Lounge / Re: business cards...
Mon 02/06/2008 16:51:14
All these background images look rather blurry. I would get something sharp. An image of something that is related to you. Perhaps an instrument you use alot. Then add some simple very well readable text.

What I'm trying to say is:

make somthing sharp and simple that gets the messages across.  ;)
#734
Critics' Lounge / Re: First background C&C
Mon 02/06/2008 10:21:53
maybe a weird suggestion. But why not turn this into a South park-ish 3d style. It's alot easier to make and for a very first game you need all the easy you can get  :P
#735
Critics' Lounge / Re: BG Experimenting
Sun 25/05/2008 08:57:45
I really like how this has come along. The characters pose in the front and back views is a little stiff and strange. I think rounding up the arms could losen him up a bit.
#736
General Discussion / Re: Indy Joneses!
Thu 22/05/2008 14:14:22
Quote from: Andail on Thu 22/05/2008 13:49:53
I've heard most of the scenes with Indiana doing stunts are CGI.

No I haven't, but it wouldn't surprise me.

I've read on IMDB.com that CG was only used when obsolutely needed. In fact Steven Spielberg said it was just like it was made 20 years ago.
#737
I can't think of any game that actually scared me. I always just feel a chill of a excitement when it gets scary. Although many years ago me and my brother were playing Half live non stop and it was kinda too much for me as I had nightmares about it at one time.
#738
Critics' Lounge / Re: BG Experimenting
Wed 21/05/2008 10:53:43
This style would certainly work so keep it up! A small thing. Those garden tiles should be underground for the most part. Otherwise you might trip over.
#739
General Discussion / Re: Freewebs.com
Wed 21/05/2008 10:49:52
I find that sites hosted by freewebs always load so awfully slow. They also seem to force you to have some adverts on your site. I always use 110mb.com myself.
#740
What ever you do, don't sqeeuz before it's yours  :=
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