Cool!!! In some way, it makes me think of an old AGS game called "Dada: Stagnation in Blue".
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And yep, I'm pretty much sure that the river is Styx or something like that.
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Show posts MenuQuote from: Danvzare on Sun 04/11/2018 16:07:52Quote from: BunnyShoggoth on Sat 03/11/2018 21:09:21
If you're interested, you may PM me, and we can try to work out something together.
Well that might be a bit difficult. I'm planning on participating in the current MAGS. But if I remember next month, I might.
Quote from: Danvzare on Sat 03/11/2018 11:16:40Quote from: BunnyShoggoth on Fri 02/11/2018 23:57:49
Thank you, I love your idea as well!!! It could also be interesting to combine "classical" 1990s-style adventure and Fahrenheit/Heavy Rain-style interactive drama.
I had an idea somewhat similar to yours which involves an unreliable narrator, inspired by the movies "Mulholland Drive", "Lost Highway", "Secret Window", "Usual Suspects", etc., with the two parts of the game telling the same story from the perspectives of two different characters. The first part of the game would be something very cartoonish/comic in the vein of DOTT or CMI, with an "adorably geeky" protagonist like Guybrush or Bernard Bernoulli and his humorous adventures (maybe with some surreal stuff, i. e. aliens, magic, time travel, etc.) The second part of the game would be told from the perspective of another character, with a darker and more realistic style and maybe different gameplay mechanics (think Darkseed), the guy from the first part would be the villain, and it would be revealed that his story from Part 1 was either his delusion or he deliberately made it up. For instance, in the first part he could be telling his story at a police station, implying that he was just an innocent bystander, and the second part would be from the perspective of a police detective, and the "adorably geeky" guy would be the criminal the detective is after.
That would be awesome. It would be like getting hearing a story from Moriarty, then from Sherlock Holmes.
Quote from: Danvzare on Tue 14/08/2018 13:23:49Quote from: BunnyShoggoth on Tue 14/08/2018 03:04:40That's an incredibly brilliant idea!
One more idea of mine is a game about qualia. The concept of qualia implies that different people may actually be seeing the world in different ways; for instance, one person may see a color as "red" and another as "green", but since they both use the word "red" for it, we would never find out that they perceive it differently. I thought that in the game it could be taken to the extreme: you could play as several characters who see the same locations in a very different way (one sees them as photorealistic, another in cartoony CMI or DOTT style with bizarre colors, another in retro painting-esque fashion, etc.), and there could be some puzzles related to that.
I would gladly pay money to play a game like that.
An idea that I have is slightly similar, but nowhere near as good.
The idea is an adventure game, but where each character has a different interface. One might have a simple left-click right-click interface, and another might have the 9-verb interface. But it would go further than that, because while one character would function like a proper point and click adventure game, another character would function more closely to a Telltale adventure game (with timed dialogs and all), and another character would function like a hidden-object game. Thus resulting in some crazy puzzles.
You'd have to become the hidden-object character to reveal an item for the point and click character to pick up and use on something, so the Telltale character can make a choice which makes the game go forwards. Overall, the game would probably be a parody of all three genres.
Quote from: Ghost on Wed 08/08/2018 17:37:11
Bunny, that would be a fun little background event for sure. Not something I'd have implemented though, but that's a matter of taste. I thought it more fun for the player to actively try out the weirdest things and then the world reacting to that. I never really got it fleshed out though and I think it would be quite a challenge to keep track of what the player did and how the office gets more and more interrupted by his imagined adventures.
Still, I'd absolutely download and play the hell out of ANY GAME that has fairies pop out of coffee makers.
Quote from: VampireWombat on Tue 07/08/2018 23:57:55
Maybe I can make a graphical outline to give a better idea.
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