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Topics - Candle

#141
Does that mean they get the score but if they try again no score ?
Can't seem to find anything on scores .
#142
What is the best way to add score when you AddInventory item ?
Or do you add score when finsh an  achviement
#143
I was trying to get this to work with an mp3 but damn thing would not play so I took the same mp3made it  in to a wave file and it plays ??
PlaySoundEx(2, 3);
#144
BIG Congrats  Rebecca Clements & Cirque De Zale !
#145
At one point in the game you will need to hold some straw that is smoking to run some bees off . and I have no clue how to do the smoke .
#146
Critics' Lounge / Look like bees ?
Mon 17/01/2005 01:38:03
Trying to do some bees flying and not sure how it is done .
They stung someone and had to be removed .
#147
I use it on my computer here most of the time .
But wanted to work on my game in bed and watch some TV but they strangest thing when I would save a room it did not  update in on the right where all the rooms are listed ?
So if you quit the program you had to start over . this is with a their ron template.
So the frist room with the ron sign would stay there .nothing was added .
#148
Try to find the code if you get a inventory item I can play a sound ?
#149
Showing how to play an AGS games ? txt  file or doc something I can add to my games .
#150
Completed Game Announcements / The Cell
Thu 13/01/2005 17:04:42
The Cell is a small game . your locked in and you  want to   Escape from the Cell  !!
Download here

#151
I'm using  // script for hotspot1: Mouse moves over hotspot
SetMouseCursor(10);
to change the mouse to a return type cursor but if it gos off the cursor how do I tun it back to the cursor it was when they came in to the rioom?
When they leave the room I use SetMouseCursor(2); 
}
Is there mouse moves off of hotspot ?

EDIT well I tried to have two hot spots with use the   // script for hotspot1: Mouse moves over hotspot SetMouseCursor(10); and just change it back two 2 or 10 what everyone that would be needed but it won't refresh when you move it off the  1hotspot back to the 2 Cursor .
#152
---------------------------
Compile Error
---------------------------
There was an error compiling your script. The problem was in 'Global script':
Error (line 73): Undefined token 'random'
How do you defined the random ?
Code: ags

#sectionend repeatedly_execute  // DO NOT EDIT OR REMOVE THIS LINE
function random_look() {   //  This is used to generate random messages in the unhandled event
 random = Random(5);   //  this is line 73 
 if (random==0) Display ("Trust me, you don't wanna look at the %s.", name);
 else if (random==1) Display ("There's nothing important at the %s.", name);
 else if (random==2) Display ("Looking at the %s is a waste of time.", name);
 else if (random==3) Display ("There are no clues at the %s.", name);
 else if (random==4) Display ("Looking at the %s won't help.", name);
 else if (random==5) Display ( "OK, I looked at %s, now what?", name);
 }
function random_use() {  // same for the use mode
 random = Random(5);
 if (random==0) Display ("No time for experiments with the %s.", name);
 else if (random==1) Display ("I can't do anything with the %s.", name);
 else if (random==2) Display ("Using the %s now may freeze your computer.", name);
 else if (random==3) Display ("Are you sure that you want to use the %s?", name);
 else if (random==4) Display ("Use the %s now? You must be kidding.", name);
 else if (random==5) Display ("There's no way you can make me use the %s.", name);
}
 function pickup(){    // same for take mode
 random = Random(5);
 if (random==0) Display ("I don't wanna carry the %s around.", name);
 else if (random==1) Display ("Having the %s with me won't help.", name);
 else if (random==2) Display ("I can't take the %s, my inventory is full.", name);
 else if (random==3) Display ("Are you sure that you want to pick up the %s?", name);
 else if (random==4) Display ("Pick up the %s? Are you crazy.", name);
 else if (random==5) Display ("I feel to weak. I can't carry the %s.", name);
}
#153
Critics' Lounge / My very first char
Mon 10/01/2005 18:17:46
I can't draw but I gave it a shot so have a look and have a good laugh . lol

He will be a drunk in my Ron game I'm working on .


here he is talking . he got a little funny looking when I made him talk .

Oh ya he is sitting at the table at Scid's thats why he looks funny in the front of him . :)

He is taking a drink now ..
#154
If you move the mouse over a item  you can show somewhere  on the screen what they are looking at . is this hard to do ?
#155
I had someone ask me why they couldn't see what the item was when they looked at it with the eyeglass in the Inventory .and I don't know how it is done and I can't seem to find it in the manaul .
I guess if you look at something it says the name of it ?
#156
Completed Game Announcements / The Basement
Fri 07/01/2005 10:00:51
Small game shouldn't take to long to play it .
Wakeup in a basement and stairs are on fire and you have to get out .
Screen shot only one as it just uses the one room .
Only 1.44 MB.

Download here
Download again from the link, I fixed it now so will tell you what object is when you look at it .
#157
Say you have a book with hotspot over it and when the mouse moves over it you have txtx show something like "This is the book you need"
How would you do that ? or can you point me to the help file that shows how .
CreateTextOverlay (50,80,120,2,15,"This is a text overlay"); <-- think using this maybe ?
#158
But I would like to have the gui like Indiana Jones  or  Day of the Tentacle but do not have the skill do do it . If I gave you the file for my game could you add the gui like those ?
Hope it was ok to post it here as was not sure where to post it . move if this is the wrong place .
Hey thanks if you can help me out .
They need a forum where we could ask for this kind of help ?
#159
General Discussion / I need a spell checker
Mon 03/01/2005 07:48:56
Someone that I can send stuff to and they check it out for me .
Anyone want to be that person ?
Didn't know where to post this .
Email me candle@candles-weblog.us
going to bed ..
#160
Hey, McElroy!

Erm, yeah?

You're coming with me.

Oh god, this isn't the murder is it…?

Yeah, it's the murder.

Apparently I'm supposed to teach you to be a detective. I just hope for your sake that I'm a better teacher than I am a student. Let's go.



---------------------------
Adventure Game Studio
---------------------------
An error has occured. Please contact the game author for support, as this
is likely to be a scripting error and not a bug in AGS.
(ACI version 2.63.780)

Error: Cannot display message with extended characters in SCI font

(Accented characters, for example the special French and German e/a/u/i letters cannot be used by default. You need to import a TTF font to do so).

Why is it crashing with that dialog ?
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