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Topics - Candle

#81
How would I have a NPC use different Dialog's depending on what room he is in?
#82
Beginners' Technical Questions / BFAQ PDF
Fri 28/10/2005 05:11:34
Here is the BFAQ in PDF form that anyone can download and have on their computer to use when they are not on line.
http://www.mytempdir.com/231157
This only stays up so many days and it gets delete so if someone wants to host it fine with me.
#83
Beginners' Technical Questions / Random songs?
Thu 27/10/2005 08:09:21
I haven't tried it yet but was wondering if you can do them like you would do a random message or numbers?
So everytime they went into a room something else would play.
#84
Beginners' Technical Questions / Dialog help
Thu 27/10/2005 02:36:42
I have this part and when they click that one dialog I want DETHLG to walk off the screen but I didn't see anything The dialog commands available .
So did I miss something? or no way to do that?


@3 // Hey their giving away hotdog's at the shack.
DETHLG:Wow cool I think I will get some!.
MELT:Ok well have fun.
return
#85
AGS Games in Production / ROTN game
Thu 27/10/2005 00:19:49
Making a true Reality On The Norm game.
Melt and Drake are out of gungeon Ganja  and have to find some way to buy more.
Chars in game:
Drake
Melt
George Watstatt
The Bum
The CLERK
Death Lifeguard
And Squeak The Mouse (New)
Chef Lucca
Baron Wolfgang

Artwork/Backgrounds 100%
Story 100%
Dialog 30%
Puzzles 30%
Hope to have it done in a week or two.




I need help with puzzles and dialog if you would like to help let me know.
#86
I have been searching the post and did a search of the bfaq and haven't found how to do it . I want when a NPC is clicked on he says a random message .
Can you point me to the right way or how to do it .
thanks
#87
I have Melt come in the room and CHEF walk in and say the message.
But when I add the message he just says the message and never walks in?

Code: ags
Wait(80);

  if (character[CHEF].walking == 0) {
    MoveCharacter(CHEF, 93, 127);
  }  
character[CHEF].Say("Well Melt what can I do for you today");
 

I tried it with in the } but it still did it.
#88
I happen to find the ISO I downloaded a few years ago and was thinking if anyone on dialup would like a copy I will burn off 10 copys and mail them off to the first ten people that ask for one.
I'll send them off in Nov 1st when I get paid at no charge to anyone. (only a buck or so to mail) .
If get ten people I may do more If I have the money for shipping.
You can download it here to if you can't wait.
http://www.the-underdogs.org/game.php?id=4485
#89
---------------------------
Adventure Game Studio
---------------------------
An internal error has occured. Please note down the following information.
If the problem persists, contact Chris Jones.
(ACI version 2.40.291)

Error: roomstruct::allocall: out of memory

---------------------------
OK   
---------------------------
Got it starting the game.
#90
Hints & Tips / What happen
Sat 15/10/2005 01:14:19
#92
I found the other day that inporting a picture loss less of the colors then if I copy & pasted the picture in to the sprite manager like with psp etc. ???
#93
How would you do a hotspot when clicked it gives the time in a massage?( the users computer clock time)
#94
Code: ags
 The Legend Of old Man 
 An old man lived in a small cabin way up in the hills behind Ojai. All that he wanted was to be left alone, choosing to live a hermit's life out in the woods. And for the most part he was left to himself until one day a group of children that were out hiking in the woods came upon his cabin while he was away. The kids were mischievious and started thrashing about inside the cabin. The old man returned to find the children still there making a mess of his humble home. The man became very angry and enraged, yelling at the kids to get out, but the kids began to tease him, mocking his way of life. The old hermit ran the children off and they returned to their camp. This was a nasty group of kids and later as they sat around discussing the incident they all decided that the old man needed to be taught a lesson.[When they return they found the old man gone .Everyone decided to leave but one stayed behind to explore the cabin and see what happen to the old man in the cabin.

Thats the start of the game .
Two screenshots of in game play.







#95
Can you Animate Inventory item?
I have a torch that would look better if I could.
#96
Where do you put this? in the room script or the main script.
cEgo.Tint(0, 250, 0, 30, 100);

will tint the EGO character green.
#97
If you have 50 rooms that are 800x600 and then 50 rooms in 320x240 what is the diff in files size?when complied
Anyone know off hand.
#98
How do you change the type,color etc of those buttons.
#99
I had to get a few parts to get my computer done and here they are moving out of town .
They had some box's sitting there with a few games so ask them what they were going to do with the games .
Toss them he says  . Shit  I'll take them .
Got a new in the box not open Police Quest 3 from Sierra and Quest for Glory 3 brand new and not open .
And some other games I have not heard of .
#100
Going to have a PDA in my game and on it will be a button to click when they are done with the PDA it will take them to the last room/place they were at when they click the PDA .
Any code to take them back to where they came from ?
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