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Messages - CaptainD

#421
ITts been a quiet year for me in terms of gamedev, but I did release The Ancient Art of Staying Alive, a minimalist survive-em-up with a huge retro flavour.  Possibly worth a nomination in the Best Non-Adventure Game Made With AGS category and perhaps even [Best Programming[/b]  (not that I think my programming is up to much but some people seem to have been impressed that a game like this was made with AGS).

It's a commercial game (albeit a cheap one) which probably doesn't help my cause in terms of votes and I still haven't released it on Steam (planning to in the near future), but it's been available on Itch for quite a while.

AGS page
Itch page


Basically you are a little blue character that has to evade all the little red characters (up to 380 of them) - to help or hinder you there are obstacles if you choose them, and you can use a teleport or bomb to help you out - again if you choose to enable them.  It's basically the old Darleks game but turned into a frenetic real-tie survival game instead of a turn-based survival game.

It is also, annoyingly, about the most difficult thing in the world to truly capture any sense of with screenshots (and even videos if the merest hint of a compression algorithm gets near it!).  Still at least you can see the retro loading screen okay.



In-game screenshots with horrible colour schemes just like the oldest consoles gave you:






#422
I have an idea and some time off work, so... Hoping I can do something.
#423
Captain Disaster in: Death Has A Million Stomping Boots is 60% off on Steam during the Steam Winter Sale:

https://store.steampowered.com/app/1298280/Captain_Disaster_in_Death_Has_A_Million_Stomping_Boots/
#424
Ooh I love this idea!!  ;D
#425
Completed Game Announcements / Re: SLEUTH
Fri 11/12/2020 13:10:48
Quote from: monkey424 on Fri 11/12/2020 12:44:46
Forgive my naivety.

Fun fact: the game contained exactly 1500 WAV files! 8-0

They've now all been converted to OGG with the help of good old Audacity and the download file is looking a bit slimmer now at 96MB.

All good. Happy gaming!

Good stuff!  ;-D

Looking forward to playing the game and hearing my dodgy accents in it.

#426
Completed Game Announcements / Re: SLEUTH
Fri 11/12/2020 09:11:39
Yeah what PlayPretend said really - personally for me the file size isn't much of an issue, would be a pain for people with slower internet connections though.  For my own games I always use the .ogg format.
#427
Completed Game Announcements / Re: SLEUTH
Thu 10/12/2020 20:51:15
Whoa hadn't noticed the file size, did you use WAV files for all the voicing?!?!?
#428
Completed Game Announcements / Re: SLEUTH
Thu 10/12/2020 12:46:59
Congrats on the release mate, I know it's been a hard slog!!

Woohoooooooooooooooooooo!!!!!                                                Woohoooooooooooooooooooo!!!!!                                                                                                Woohoooooooooooooooooooo!!!!!                                                                                                                                                Woohoooooooooooooooooooo!!!!!                                                                                                                                                                                                Woohoooooooooooooooooooo!!!!!                                                                                                                                                                                                                                                Woohoooooooooooooooooooo!!!!!                                                                                                                                                                                                                                                                                                Woohoooooooooooooooooooo!!!!!                                                                                                                                                                                                                                                                                                                                                Woohoooooooooooooooooooo!!!!!                                                                                                                                                                                                                                                                                                                                                                        Woohoooooooooooooooooooo!!!!!
#429
General Discussion / Re: Perfect Movies
Thu 10/12/2020 10:28:15
Quote from: Darth Mandarb on Wed 09/12/2020 14:11:32
I have to say that Galaxy Quest is one of the rare movies that tops my list of favorites even though it's riddled with plot holes and inconsistencies. It's just pure magical enjoyment!

Well it is largely a spoof of Star Trek so it couldn't really not have plot holes and inconsistencies, right?  ;)
#430
General Discussion / Re: Perfect Movies
Mon 07/12/2020 10:23:12
I will put forward 2 nominations as "Perfect Movies":

The Princess Bride

&

Galaxy Quest

The latter is just very slightly debatable as perhaps you need a little insight into Star Trek to truly appreciate some of it, but I can't think of anything in either movie that could realistically have been bettered.  Unforgettable performances, clever writing, exceptional pacing - I will never get tired of watching either film. 

There are a number of films that I could happily rewatch, but like Snarky said sometimes it's the quirky faults that make them enjoyable.  Movie humour that works just as well after the first time you see a movie, because you're actually laughing in anticipation of what's going to happen, is movie humour done absolutely right.
#431
I just have to pop into the thread again to say what a lovely game this is!!  Thoroughly enjoying playing it with my kids.  The animation, puzzles and music are all wonderful - huge congratulations to Karolina, Lukasz and Denis!

As for my kids... I am not allowed to play the game without them, but APPARENTLY (I found out by chance) they are allowed to play it without me!!  (laugh)
#432
Hints & Tips / Re: Zniw adventure
Sun 15/11/2020 17:35:36
Spoiler
Sslaxx - check out some of the rooms in the cave WITHOUT the torch lighting things up...
[close]
#433
Congrats on releasing your very first game!   ;-D
#434
HUUUUUUGE congratulations on the release!!  :cheesy:
#435
I forgot the very first game I made with AGS, "Spot the Difference", is very kid friendly!
https://www.adventuregamestudio.co.uk/site/games/game/1977-spot-the-difference/
#437
Yippeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!!!!!!!!!!  :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :cheesy: :cheesy:
#438
The Rumpus Room / Re: Name the Game
Mon 21/09/2020 16:26:33
Colorado!

Silmarils really produced some nice-looking (and often downright odd) games.

I'm out of ideas at the moment, anyone can take my go.
#439
Quote from: milkanannan on Fri 04/09/2020 04:15:30
Number Rescue - Definitely the highlight of the batch we played! CaptainD, mate you've got all these layers to you that none of us know about. (laugh) I had no idea this game even existed! You should do a followup series with these characters. It's a really good concept!

Thank you!  That really means a lot to me.  Yeah it was sort of supposed to be the start of a series but as with so many ideas I just ran out of time... maybe one day...
#440
Did the bullet hit something or someone else after going through the seagull?
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