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Messages - Cinfa

#121
Completed Game Announcements / Roccio's Quest
Mon 15/01/2007 00:52:36


Done! Roccio's Quest is ready to be judged by you.
Here is the game page.
If you don't want to use the installer, then you can download the RAR archive from download mirror 1.

From the game descritpion:

After coming out of the QuickMart, Roccio finds that his car has been vandalized!  His friend, Stephen, stops by and convinces him to go chick chasing at a local night club to take his mind off of it.  Arriving at the night club, Roccio finds that he needs a membership card to enter.  Darnit!  He just spent his last euro at the QuickMart!

Thanks to ciborium for the english translation
Thanks to FSi for the russian translation
Thanks to Renataqb for the spanish translation

(and for the game description  :-[)

Oh, BTW... this is my first game in AGS, I started working on it 2/3 months ago.
#122
I really liked it! Loved the music and the story.
It misses some interaction description, expecially with the faucet, but it's a minor issue.
Really a good job!
#123
yep, I made the first translation with the dictonary, and a friend made the second pass (I never checked that).
It's surely a big mess  :-[
#124
I'm offering as translator and I'm very interested in translating games from English to Italian, and I can help also from Spanish to Italian

just pm me here  ;D
#125
I've released the italian version of the game, I'm adding the link HERE and in the first post.
I'm not posting in the completed game as there are only few people here who speak italian, so when I'll receive the english version I'll move the topic!
#126
A couple of screenshot more:


#127
maybe adding a couple of scrolling bar on left and bottom...
bleah, better not.
#128
Yep, I agree, as I already wrote in another topic.  :P
#129
trovatore is right.. I can't find the green orb..
Anyway I like the music and backgrounds too, it's a bit like beetlegeuse (beetlejuice?)
#130
Quote from: Crazy on Tue 09/01/2007 21:29:19
Your english seems fine to me.
I suppose it could use a little tweaking, but its fully understandable.
Well, thanks! But I need help with the characterization and with dialect, I don't want the characters talk like at school.

EDIT: added the gif of a character in the first post.
#131
There's nothing omportant written on the garage, and except for a sign and the  EXIT icon there's nothing written in graphics, evrything is described using the Say() function  ;)
It was hard to find a decent icon for "New game".. so I decided to use the overlay module to describe buttons of the main menu too.  ;D
I'm still waiting for a friend of mine to do the second translation pass (to english).
I encountered a problem as well.. AGS doesn't translate a sentence, but I didn't realized why. I'll check again for strange chars like / " \ ' but everythink seemde right to me..

Ok, found the problem, I had in the script a \n not visible in the txt file.
#132
AGS Games in Production / Re: Rawl's Tablet
Mon 08/01/2007 23:56:49
I like the screenshots and wow.. 14 rooms? It's a huge work! Or at least it would be to me...
I'm downloading the demo now, and I can offer help with italian translation if you're interested, just pm me.

EDIT:
Ok, I tried the game till the end. I had an unknown inventory number error (the yoyo, I used the wire with the wooden round, but if I use the wooden peg on wire it works).
It's nice, but the speed of the character is a bit slow IMHO.
I know that maybe you already know, but if you keep on interacting with the vending machine's hole it will keep giving you a coin, and you can get everytime a chocolate.
I'm waiting for a longer demo! Good work!
#133
Thanks a lot! But maybe someone who talks english ...  ;D
#134
I expecially like the dithering, are you using 8 or 24bit?
#135
really nice, except the windows in the second screenshot, maybe pinched instead than punched?
#136
It has wonderful graphics, grats! What did you use to paint the backgrounds?
#137
Roccio's Quest -  the quest for the p****





This is my very first adventure made with AGS, it's the story of a Roccio, who found his car destroyed by hooligans and, to forget his troubles, tryes to find a girl for the night. Well, as this is an adventure made mainly for my friends I don't know if everybody can understand what's going on, thus I need someone who can help me with english translation (which I tryied to make) and tell me what's (in the plot) understandable and what not.
I have to say that all puzzles are done, and it's fully playable, but before releasing it I need someone who can fix my terrifying engilsh translation.

A little warning: I used a pretty offensive language, but no nude scenes (only some moaning)

If somebody is so kind to have the patience of playing the game (with my translation) try to understand what's going on and then fix the translation I'll really appreciate it (and of course he'll have a place in the credits).
I'd prefer to be contacted with a pm, so I can send the game to one person per time, and make some cycles of testing/fixing before releasing the title.

Thanks all!




Here is the italian version
#138
I had a similar problem, but I solved it without using any code:
use a 32bit image as inventory background, and then all your 32bit inventory items will look perfect.

EDIT: ops... I'm getting blind.. forget what I said.
#139
oops, I searched, but didn't find it.Sorry. :-\
The import mask is pretty good, but without a good planning it's not so useful. I need to be more organized..
By the way, why functions have those names, like hotspot4_a() and not something like hotspot4_look()?
Maybe for a better customization?
oh, ok, I'll search for it.. :-[
#140
Hi! this should be my first new topic, so please forgive my poor english

I'd like suggest to add some keyboard shortcut to the editor, i.e. when adding objects would be useful to move the placed object with the keypad arrows, to place it in a precise location with more accuracy.
And where's the "copy mouse location" in the room's object editor? The right keyt isn't used at all, there.

the last thing: please! add more than one level of undoing in the region/hotspots/walk editor, or an erase tool.

ps: great tool, I've started using it 2 weeks ago, and it's really fast to learn and use!
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