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Messages - Coolio

#41
Completed Game Announcements / Chicken
Wed 30/08/2006 07:54:48
I have just finished this new, incredibly immersive and amazing game!!!
Find it here.
Screenshot:



Description:

THIS IS THE GREATEST AGS GAME EVER CREATED!!!!!!!!
By which I mean it's crap.
But it's entertaining crap, and isn't that all that really matters?
The answer is no.
Play at your own perril!
mwuhuhuhuhuhu

Note that this game is a joke game that I completed in about 10 minutes so don't expect too much.
#42
IMO the latest edit makes her cheeks look a bit chubby, for lack of a better word. I think maybe make them closer to the original in shape. Great work though!!!  ;D
#43
Here's my entry:

It's evil cyclops cyborg guy at the circus!
(complete with juggling club and fairy floss)
17 colors
#44
Critics' Lounge / Re: My first BG for critics
Wed 16/08/2006 23:31:23
I think the doorknob should look less like a blob and more like a doorknob.
Just a suggestion.
#45
I just got it working. I needed to use "InvCustomInv" like you said.
Thanks for the help.Ã,  :)
#46
what do you mean when you say "custom inventory window" I have changed the size of it if that's what you mean.
I want to make it so that my inventory items don't overlap.
It doesn't work in that an error message is displayed when saving or testing.
#47
I can't seem to set the item height for my inventory items.
I have read the section in the manual on this topic, but I can't get it to work.
Also the manual says to use "int InvWindow.ItemHeight;",
but then goes on to use the example
"invMain.ItemWidth = 50;
invMain.ItemHeight = 30;"
I have tried playing around with the script (putting the command under game_start), but can't get it to work.
Can someone please tell me EXACTLY what to write and where to write it. :)
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