Quote from: DiegoHolt on Wed 21/05/2025 17:07:47I'm using version 3.6, and I have downloaded 4 but still haven't tried it out. Can I just open my 3.6 project in the new version and work there without any problem? What do you all recommend? Do I keep working on the old one or should I change? My game is about half way progress.
I recommend trying DynamicSprite.Rotate first in 3.6, as it may give an acceptable result with the certain effort.
AGS 4.0 is not nearly as stable and consistent as 3.6 now.
Quote from: DiegoHolt on Wed 21/05/2025 17:07:47Quote from: Crimson Wizard on Wed 21/05/2025 13:06:12AGS 4.0 does not support rotating gui controls yet, because there were some complications with them when I first added object rotation, and later I forgot to address this problem again.
This may be worked around by placing screenshots on multiple GUIs or Overlays, and rotating them instead.
So, in your last sentence are you talking about 3.x or 4?
I was talking about AGS 4.0.