Yesterday eri0o suggested to add a property for each object, telling which module to use for events.
I figured to make something, and made it displayed on Events tab, closer to events themselves, for convenience.
Furthermore, this property displays a automatically refreshed selection of script modules for global objects, and a fixed room script for room contents.

Pressing on [...] makes Editor go to the correct selected script module.
I figured to make something, and made it displayed on Events tab, closer to events themselves, for convenience.
Furthermore, this property displays a automatically refreshed selection of script modules for global objects, and a fixed room script for room contents.

Pressing on [...] makes Editor go to the correct selected script module.