ListBox.FillSaveGameList() and ListBoxSaveGameList() are essentially the same thing, only called differently.
They both fill ListBox.SaveGameSlots AND savegameindex. And both arrays have size of 50 in the engine.
The savegameindex is declared with size 20 in the editor, though, which might be a mistake.
E: Right, forgot to tell, this was fixed in some of the 3.3.0 betas.
They both fill ListBox.SaveGameSlots AND savegameindex. And both arrays have size of 50 in the engine.
The savegameindex is declared with size 20 in the editor, though, which might be a mistake.
E: Right, forgot to tell, this was fixed in some of the 3.3.0 betas.