Quote from: Domino on Fri 19/03/2010 00:51:07
Anybody here enjoy this game as much as I do?
There's a chance I do
When I first saw RCT (it was 2nd, I missed 1st), I was simply fallen in love. Such cute and kind games

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Show posts MenuQuote from: Domino on Fri 19/03/2010 00:51:07
Anybody here enjoy this game as much as I do?
Quote from: Calin Leafshade on Thu 18/03/2010 18:13:47It must... I think I've used that couple of times.
i dunno if -variablename works.
Quote from: Gravity on Wed 17/03/2010 19:07:38
If that's considered having artistic flaws then I wish I had such flaws.
QuoteSince Character.Room and Character.PreviousRoom are readonlys how would I actually use the data to change roomscharacter.ChangeRoom(Room-Number, X, Y);
QuoteLike the character is currently in room X, then he moves into room Y where following message is displayed "Hello". This message will only be displayed if he was in room X before.
Quote from: DrWhite on Mon 15/03/2010 22:30:00This is a temporary choice, I'll consider downgrading to 16-bit later, when most game backgrounds are ready. I am not sure I can use 8-bit, because there are many hues of gray used per background actually. Maybe I am wrong... well, will check that later anyway.
But why do you use 32bit, if you´re using grayscale? Is there any advantage?
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