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Messages - Crimson Wizard

#13701
I'm a little bit concerned about those white pixels around the sprites. There should be a relatevly simple way to fix these by making "selection by colour" and filling them with transparent colour. Well, unless you use MS Paint, which don't have this kind of tool  ;)
#13702
Completed Game Announcements / Re: Downfall
Fri 05/02/2010 14:08:48
So, the question basically is,
Spoiler

how can you open the studio gates without Agnes.
[close]

I wanted to try that path too, but I did not found time to replay the game yet.
(Besides you really should be in "horror" mood to play this game  ;))


Quote from: Alex_ASPI can mail a save if you need to investigate the problem, but it is a Russian retail version by Akella so don't know if savegames will be compatible.
Grim Reaper said that he should get 5 copies from Akella, so I guess he may actually try using one to check.
#13703
Quote from: splat44 on Thu 04/02/2010 22:19:50
Just to suggest you in improving future games!
When it comes to inventory, it might be easier using items on characters (reading a book or something) instead seeing "use" icon while inside inventory.

That's a questionable statement.
This may be a problem of personal preference, and effectiveness of chosen method depends on overall UI design greatly.
#13704
I am studying 9-verbs template and noticed some of the properties description in the properties schema are written in German. With all due respect to Deutch language, I guess it will be more convenient for international users to have them in English  ;)
#13705
Nice to see 'face direction' there, something I actually suggested to be included to built-in AGS functions; oh well...

Here's another one:

Code: ags
function RandomRange(int min, int max)
{
   return min + Random(max - min + 1);
}
#13706
Completed Game Announcements / Re: Downfall
Tue 02/02/2010 01:20:01
Quote from: Goldfish on Mon 01/02/2010 23:43:56
Although I am slightly worried to see Simon the Sorceror on a nearby shelf- that shop may be adjacent to a hellmouth or a temporal-spatial anomaly... :)
I checked info about that, it's "Simon the Sorcerer: Who'd Even Want Contact?!", released in Germany on march 2009, Russia october 2009.
But I may take a walk into nearest PC related stores and double check they have Downfall there  ;D
#13707
Quote from: Jide on Mon 01/02/2010 01:46:30
i sure am picking it up.  i step over it, press the up arrow, the ammo on the ground dissapears...  but i still have no ammo???
Do you reload your gun?
#13708
Heheh, how many Roger clones are there?  ::)
#13709
Quote from: Jide on Sun 31/01/2010 03:31:46i must be missing something coz when I pick up new ammo nothing happens??
Are you sure you pick it up? This game requires pressing "Up" arrow to pick items up. By the way, discordance, I think this is not really good.
#13710
Can someone explain me, what's "Chunky Salsa", please?  ::)
And how  "Blood feuds", "Eldritch abominations", etc, are relevant to it?

Not sure I may participate anyway; I have two projects currently, one of which is announced and another one will be announced after a while, and I am dead serious about finishing them.
#13711
Hmm, okay.
But I believe it won't hurt if just the manual will be translated?

Not sure I am going to do this myself though, it's lots of work and frankly I think it is written simple enough to be understandable with average knowledge of english...
#13712
monkey, I believe Jim Reed means adjusting them in the GUI EDITOR.

BTW I remember suggesting adding COPY GUI OBJECT feature some time ago.
#13713
I need help with drawing and animating a single character in a fantasy/fairy-tale manner from scratch for a very short game of mine.
For more information please refer to this thread: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40009.0


Closed.
#13714
why I did not look up into dictionary to know what "fetus" is BEFORE I looked in  :'(
#13715
Allright, here, I am making a revamped version of my first complete AGS game ever and my first MAGS game ever, "The Deed".
Original version was made in a great haste (I believe I spent 1-2 days writing story and puzzles, then about 4 days scripting and drawing backgrounds as crazy), and it came out rather raw: there were bugs, there were language mistakes, there was default Sierra GUI and main character was represented by recoloured Roger sprites.

My initial MAGS September '09 entry: http://www.mediafire.com/file/ohm12xt1oko/TheDeed.zip

My current intent is to -
+ Improve the user interface;
+ Use original character art;
+ Slightly improve background art (just add more details perhaps);
+ Add some object animations (probably);
+ Add sounds? Not sure.
+ Fix 99% bugs;
+ Leave story and puzzles as they were;
+ Add russian translation (because why not).


Now, official stuff.....

-----------------------------------------------------------------------------------------

The Deed
1.1 (revamped version)

Length: Short game
Genre: Philosophic fairy tale
Parameters: 320x200, 32-bit colour

STORY

In this game you are playing a young brave knight, who was sent on a
quest to retrieve a magick flower from a faraway place. In fact, his
travel is left behind the curtains, and gameplay starts when he
arrives to his destination. All he needs is to pick up the flower.
But it appears to be not so easy...
Although game is very short, it features 2 endings. First is quite
obvious, second will require solving additional puzzles.

Screenshots:




Team:
Crimson Wizard: game creator
Vukul: character art

STATUS
- story: 100%
- puzzles 100%
- background art: 80% (need adding some details)
- character art: 5%
- inventory/objects art: 80% (need adding few animations)
- scripting 80% (considering UI changes and bug fixing needed)
- music 100%
- sounds 0%

Expected completion date: March 2010
#13716
1. Open project;
2. Open any room;
3. Make a small edit in the room to make editor mark it having "unsaved changes";
4. Open any other tab, except other room, so that previous room is still open;
5. Right click on active tab and select "Close all other tabs"; when asked to close all other tabs, confirm;
6. You will be asked to save unsaved changes in opened room. Click "NO".

Following error occur:

Code: ags

Error: Коллекция была изменена; невозможно выполнить операцию перечисления.
Version: AGS 3.2.0.98

System.InvalidOperationException: Коллекция была изменена; невозможно выполнить операцию перечисления.
   в System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
   в AGS.Editor.TabbedDocumentContainer.RemoveAllDocumentsExcept(ContentDocument pane)
   в AGS.Editor.TabbedDocumentContainer.TreeContextMenuEventHandler(Object sender, EventArgs e)
   в System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   в System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   в System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   в System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   в System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   в System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   в System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   в System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   в System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   в System.Windows.Forms.Control.WndProc(Message& m)
   в System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   в System.Windows.Forms.ToolStrip.WndProc(Message& m)
   в System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   в System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   в System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   в System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Коллекция была изменена; невозможно выполнить операцию перечисления ~ Collection has changed, it is impossible to perform enumeration.
#13717
Advanced Technical Forum / AGS Localization
Thu 28/01/2010 14:50:06
Okay, it's simple: people want to translate AGS 3 to russian language.

1. Is it legal?
2. Is it possible to do without hacking executable?

I am asking here in hurry, before they go usual way  8)
#13718
Damn! Where's is that "The Tale of Nospheratu" entry?
I waited for a vampiric AGS game so hard.

I guess I'll have to make one myself eventually  >:(

sorry, it seems I am a bit obsessed with that one
#13719
Completed Game Announcements / Re: Downfall
Wed 27/01/2010 21:42:29
Yeah, right, it's quite disturbing. But my weak point was different... While spooky enviroments may please me,
Spoiler
that "smoothie" recipe alone made me feel uneasy, and using it on practice made me a bit sick  :-X
[close]
#13720
lol, actually I played it in window. Now I will play it only fullscreen. It's much better.
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