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Messages - Crimson Wizard

#13721
Advanced Technical Forum / AGS Localization
Thu 28/01/2010 14:50:06
Okay, it's simple: people want to translate AGS 3 to russian language.

1. Is it legal?
2. Is it possible to do without hacking executable?

I am asking here in hurry, before they go usual way  8)
#13722
Damn! Where's is that "The Tale of Nospheratu" entry?
I waited for a vampiric AGS game so hard.

I guess I'll have to make one myself eventually  >:(

sorry, it seems I am a bit obsessed with that one
#13723
Completed Game Announcements / Re: Downfall
Wed 27/01/2010 21:42:29
Yeah, right, it's quite disturbing. But my weak point was different... While spooky enviroments may please me,
Spoiler
that "smoothie" recipe alone made me feel uneasy, and using it on practice made me a bit sick  :-X
[close]
#13724
lol, actually I played it in window. Now I will play it only fullscreen. It's much better.
#13725
Well, as I said in MAGS thread, it's nice, but graphics could be larger in size. Also controls feel a bit stiff.
I'll tell more when I finish it.
#13726
ouch nevermind, post deleted  ;D will test it now.

EDIT: Huh, well, all it does is drawing lines? Fair enough  :)
Actually I find it useful, because I am pretty lazy to draw these myself every time. So thank you very much.
#13727
discordance, you have a nice game there, but it has certain flaws.
First of all, the graphics are way too tiny. My poor eyes... while it has certain sense on later levels when you are in the house (you are able to observe large area) it is absolutely senseless at the start, where much of the screen is just a plain nightly sky. I'd wish it were at least 1.5 times larger, and vertically centered to where player walks (at least on first levels).
Then, it was nice to see some stealth action there, but I had to figure out which objects actually protect me from enemy sight, and that took few attempts, because there's no certain indication, nor this is mentioned by hints.
#13728
*Burp* and just after I finished "Downfall"... when I hear "strange food" I see that disturbing image of...... ewww........  :-X
#13729
Completed Game Announcements / Re: Downfall
Tue 26/01/2010 00:07:00
Aw, the ending... I somehow suspected everything will turn out like that... I had slightly different vision though.

And also, there are two inventory items I never used:
Spoiler
toast and fish
[close]
Are they dummy items? Or there's some episode I skipped? Well, I'll replay game some time later, and see what happen if I choose different options.

By the way, I had to use Leon's walkthrough once
Spoiler
to find out how to push down a key from room 402. I could swear I tried using another key there, maybe I just did not click on right hotspot?
[close]
#13730
Completed Game Announcements / Re: Downfall
Mon 25/01/2010 23:33:05
Heh, I finally fought the boss.

I am sorry to say that, but it looks rather ridiculous ;) After all that atmosperic game, a dumb shooting and boss health bar display.. omg.

There's also one funny bug; when this.. thing... shoots my shotgun drops, after I take it and reload, two shotguns appear in my inventory: empty one and reloaded one :)
#13731
Completed Game Announcements / Re: Downfall
Mon 25/01/2010 22:23:28
Quote from: Dualnames on Mon 25/01/2010 22:08:05
Game allows you to grab said item again if you have it, and allows you to miss chance to get said person.
Umm... what? :) Sorry, now I don't understand this too.
#13732
Completed Game Announcements / Re: Downfall
Mon 25/01/2010 21:35:18
Here's some really weird one.
Spoiler
So I was making a "food" for birthday Sophie. I put head, then I was wondering where I should get alcohol from, since I already gave beer to Harris; while thinking about that I used recipe paper on bowl, and character said "here goes alcohol"....
After that I could add other ingridients, and finish the production.
[close]
Seriously, I don't get it.
#13733
Completed Game Announcements / Re: Downfall
Mon 25/01/2010 19:34:47
Dualnames, I will give you savegame just as I reach that point myself.
I hope though same error won't happen to me  :-\


EDIT: Heh, I stuck for a while, until I realized I foolishly missed an important action.
Spoiler
Didn't realise I should talk to mr. Harris a bit longer which leads to certain "personal quest" afterwards. I find this rather strange, but for some mysterious reason I thought him just a useless piece of background, so I did not even bothered talking to him much
[close]

Also, can somebody tell me
Spoiler
should I get an axe from the dead axeman? I shot one with a shotgun, and saw no axe lying nearby. That's a bit cheap, actually  :P, for with axe I could try crushing some locked doors
[close]
#13734
Is it possible to add pixel-perfect click detection for GUIs? This may be useful in case you have non-rectangluar guis/buttons positioned so that their bounding rects overlap, and want them detect clicked ones correctly.
Otherwise this requires scripting detection.
#13735
I noticed this bug occasionally.

On the AGS Preferences window there's a New Game Directory option. When typing in custom folder, I found it only allows to manually type in 5 characters...

Same with "Import directory".
#13736
Completed Game Announcements / Re: Downfall
Mon 25/01/2010 17:51:37
By the way, if I was making something like that basement, I'd do a small random animation which moved a sheet, say, few pixels... and never repeats, so player will be keep guessing have he really seen that? 

What do you think about this idea, Grim Reaper? ;D
#13737
Hints & Tips / Re: cryptic
Mon 25/01/2010 17:45:51
Damn you, I finally got the answer to first one.
It took few tries though, I did not write full answer at first.

Snake, just in case you got same problem using all those hints above -
Quote from: Leon on Mon 25/01/2010 16:50:41
@Snake:
Like I said:
Spoiler
Take the first line of the riddle very literally.
[close]

Spoiler

The first line is the very really absolutely first line of the riddle. Just do what it sais.
[close]
#13738
Thread title mentions version 1.1, but both links in first post lead to version 1.0 download.
#13739
Completed Game Announcements / Re: Downfall
Mon 25/01/2010 01:47:10
Quote from: Grim Reaper on Sun 24/01/2010 22:44:22
PS. Sweet Jesus, was there at least one person who liked introductory Agnes music?:) :) :) (apart from me?)
I loved all the game music :) especially title one, and the one played in Twilight Lounge.
As for Agnes one, I think it may sound a bit out there especially if it's the first thing you hear in game (when playing demo version), but it has some peculiar taste. Sorry, I am bad in explaining my thoughts about the music ;) let's simply say, I liked it.

i stole your car, that's funny, but your thoughts are similar to mine, I too was not really sure if I want to buy this game after finished the demo, the demo part was rather confusing. However I bought it, and do not regret this... yet (lol).
In fact, I find this game not "usual" horror. No silly trash monsters around.. well, except for that axeman shown in demo, heh, but that's rather an exception.
#13740
Exactly something I wanted to propose to SteveMcCrea to do, but forgot ;)
I'll test it very soon.
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