Quote from: Amir on Sat 11/06/2022 13:12:18
Yes with if (GUI.GetAtScreenXY(mouse.x, mouse.y) != gGuiLine) return;// I can click on OK gui but not gGuiline, gGuiline is gone. That's good, but when I change ZOrder and put gGuiline behind the other and click on OK gui, wrong answer, like I said, like I'm drawing an invisible line outside of the gui and that's why it doesn't work.
That should not happen. What are zorder values of these guis?
There's also gGuiAllLines, it should perhaps be made non-clickable to not interfere with anything.