Quote from: chip on Sun 29/05/2022 15:19:13
If I spawn directly into this room, via character starting room, the mouse cursor is visible and the gamecontrols work as intended. The problem only occurs when I run the game from start, with several rooms before this, as the game intro.
The intro-code is always in "room_FirstLoad" and it contains a mouse.visible = true; at the end, but its still invisible and has no effects on any clicks everywhere
First thing always is to make sure the function is run. Double check that the room_FirstLoad is actually connected to the corresponding event in room properties. You may also put "Display("hello")" there and see if message appears.