Quote from: greg on Tue 25/02/2025 03:56:57Interestingly, when I export the masks, they're at half the size of the room (e.g. exporting from a 1024x768 room yields a 512x384 mask), even though the default mask resolution is 1:1 in General Settings.
Each Room has a separate Mask Resolution setting. General Settings only set "default" resolution for the new rooms. If you like having 1:1 masks everywhere, then you need to go through all the existing rooms and adjust their settings individually.
If the mask is 1:2, then that usually explains why character cannot reach certain coordinates. Try changing "Mask Resolution" in these rooms to 1:1 and see if that fixes the issue.