Quote from: Mehrdad on Sat 04/01/2025 16:00:52When we zoom in on a scene, the front of the scene moves faster than the back layers (like in a 3D engine like Unity3D). That means we still have parallax.
If I understand correctly, you mean the effect when parallax layers change their relative speed depending on how close or away they become to the "viewer" after we change zoom? I suppose that might be possible to configure too.