Thank you.
The log shows that the mouse bounds are reasonable, there's nothing suspicious there, at least not at the first glance.
I don't have much ideas at the moment. But I'd like to ask something else: could you try if this happens only with your game, or any random AGS game too?
That's to make sure that it's purely engine's problem, and not something unusual scripted in your game.
The log shows that the mouse bounds are reasonable, there's nothing suspicious there, at least not at the first glance.
I don't have much ideas at the moment. But I'd like to ask something else: could you try if this happens only with your game, or any random AGS game too?
That's to make sure that it's purely engine's problem, and not something unusual scripted in your game.