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Messages - Cyrus

#361
AGS Games in Production / Re: FALLEN LEGEND
Tue 22/07/2008 08:40:00
Quote from: DazJ on Mon 21/07/2008 14:55:19
Quote from: Cyrus on Mon 21/07/2008 14:53:12
As I've noticed, your game has a lot in common with Broken Sword.

What does it have in common with Broken Sword?
GUI, maybe graphic style, atmosphere (though it's much darker than in most BS games).
#362
AGS Games in Production / Re: FALLEN LEGEND
Mon 21/07/2008 14:53:12
As I've noticed, your game has a lot in common with Broken Sword.
#363
AGS Games in Production / Re: FALLEN LEGEND
Wed 16/07/2008 13:33:51
Great! What GUI and inventory are you using?
#364
Like both the first and the second one. The third is also nice, but I think AGS already has plenty lo-res games. By the way, what's the cartoon's title?
#365
Just love that SCUMM interface!
#366
Yes, but if I add the new question to my earlier post, people won't be notified that I've asked it. (sorry for offtop)
#367
Inventory, GUI?
#368
Do you have a more-less definite release date?
#369
Are you planning a demoversion?
#370
Really exciting! Hope you'll finish it!
#371
Yes, that would be nice.
#372
I agree. Try to hide the stars (so it won't be so easy) and to prepare an Easter Egg for those who collect all of them.
#373
Could you post any of cutscene scheenshots to let us know what will it look like?
#374
Will the plot be ABSOLUTELY new or contain only some changes?
#375
Is the whole game kind of a reference to Maniac Mansion? Looks very similar.
#376
Any references to classic adventures (You know, the usual questions ;))? By the way, why don't you make the game's page on your company's site?
#377
Will the game have "living dead" situations like that beer puzzle? Are you still keeping to that rule of taking the best from different games (incredible puzzles from DOTT, goofy characters from MI and so on)? As you probably remember, you've mentioned it in a "Lone Case" thread.
#380
AGS Games in Production / Re: NES Quest
Thu 06/03/2008 14:55:44
Any references to classic adventures?
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