Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - DBoyWheeler

#381
That's a big @$$ buzzard right there.
#382
Both scavenger AND SilverSpook have some neato stuff being made--hope they can get theirs in in time.
#383
Whoa, Nixxon, I sure as hell wouldn't want to encounter THAT!!! 8-0
#384
Quote from: Danvzare on Mon 26/06/2017 12:46:47
In short, pretty please explain to mean why adoptables are such a popular thing. :-D


Also, I like your idea for a club/group on FurAffinity... even though I've never heard of FurAffinity until now.
You should do it. (nod)

The adoptables thing is kind of a new spin on the commissions or art trades thing.  Same with YCH ("your character here") things, where you can buy or do an art trade for the artist to draw your character in that particular pose or scene.

As for a group on FurAffinity, not sure how to work it out properly.  Might need to check with the admins of FA to find out how to set it up.
#385
That's better.  Now for my votes, and why.

Concept: funnyboy044.  Even as something crudely draw, it has a great feel of "moment of final suspense".  And as I said earlier, the skull reminds me of Sans from Undertale.
Playability: lorenzo.  Various "ways to die" in this, and if the mummy is not the final villain, maybe the evil sorcerer (or perhaps even a fallen god) could be the final battle.  That's my take, anyway.
Artistic Execution: Nixxon.  Almost like some sci-fi "run the gauntlet".  If not the main final battle, at least leading up to it.
#386
So... where's the list of entries? :confused:
#387
Completed Game Announcements / Re: Hang On
Tue 27/06/2017 01:29:57
Really cute, and funny too!

Took me a few seconds to (I won't spoil it here) figure out the puzzles.  Just need to test out where to put cursors, I guess.
#388
I'm kind of lost on the entries sent so far, so maybe I'll check out the games when we get a complete list at the end of this MAGS.
#389
In free America, you color a shape.
In Soviet Russia, shape colors YOU!
#390
Quote from: Rocchinator on Sun 25/06/2017 22:04:09
@DBoyWheeler That some speed haha!. Good Entry my friend! Sure don't want to be with that poison Wyvern in the room :-D . He has quite an Arsenal.

Thanks.  Man, if it weren't for the limitations of the shape boundaries, I'd have added more on this to make it even more horrific.
#391
Quote from: SilverSpook on Sun 25/06/2017 21:39:16
Wow, you guys get this stuff done fast!  Man, I'm going to be the last one finished aren't I!?

Well hopefully at least you DO finish.  Because your game would definitely be worth a peek and a play.
#392
Might as well do something while waiting for the current MAGS to finish and the next one to start. (laugh) So I'll give it a whirl.

[Update]

Well, it didn't take long.

[imgzoom]https://c1.staticflickr.com/5/4242/35401527801_789d20e95a_o.png[/imgzoom]

I call this the "Cyber Wyvern".  A tail that also has a toxin tank nearby to store the venom.  And a periscope that can also see in infrared and sonar, as well as other special visions... so most stealth tactics are out of the question.

In front are two jet engines to keep it aloft--they can also double in dropping incendiary weapons too!
#393
Neat work, Pilchard.  Yeah, if there were a close up view of the person's face, she'd have that "Oh s**t!" look.
#394
I am not sure how to start up clubs/groups on FurAffinity, but I think it would be awesome-sauce if there were a club on FurAffinity for Adventure Game Studio users.

I can so see it... AGS-Furs.  And maybe the icon could be the blue coffee mug with the pawprint (the logo of FurAffinity).

I mean... just a thought.

In other news, the reason I brought that up is because on FurAffinity I've been getting some adoptables through art trades.  "Adoptables" being some generic characters that one can "adopt" as characters in exchange for some money or, in some cases, an art trade.  Anyway, with the adoptables, not only will I have new ideas for games (AGS or otherwise; I mean, these new chars combined with ideas I've been giving myself already, I'll never lack game ideas again), I'll now have a good excuse reason to take part in future MAGS competitions! (laugh)
#395
Quote from: lorenzo on Fri 23/06/2017 19:49:54
@DBoyWheeler Can't talk about that â€" I'm silent as a tomb.

Tut tut. (laugh)
#396
@lorenzo Looking forward to when this Background Blitz can call it a "wrap"?
#397
Quote from: Scavenger on Thu 22/06/2017 09:22:02
I've been trying to push myself with regards to visual effects this time, so I'm glad to say our game finally has...

Steam support!


That joke is really "half-baked"!
#398
@lorenzo Anything to reach "mummy dearest", huh? (laugh)
#399
Quote from: Slasher on Wed 21/06/2017 19:21:22
It an exciting MAG this month (nod)

Good luck to you all...

Wonderful..

I'm here if you need rescuing (laugh)
Ha ha!  I saw what you did there!
#400
Quote from: Funkpanzer on Tue 20/06/2017 17:37:17
I've fallen madly in love with the HQ renderer. It looks like a pad-print!

Wow!  Excellent work here!
SMF spam blocked by CleanTalk