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Messages - Dave Gilbert

#1241
Completed Game Announcements / Re: Puzzle Bots
Fri 07/05/2010 22:41:05
Hi CW.  I'd love to help, but I'm not sure what your problem is exactly.  You unpacked the installer and only received half the files?  It the executable file there? If so, what happens when you try to run the game?
#1242
Completed Game Announcements / Puzzle Bots
Fri 07/05/2010 15:09:30
Puzzle Bots is a joint venture between Wadjet Eye Games and Lively Ivy.


The robots are escaping.

There’s a big secret at Dr. Hugo’s Factory for Making Robots. When the inventors aren’t looking, their tiny robots go on big adventures. They never expected to stumble onto a plot so diabolical it threatened their very existence. With lasers.

It all starts when Zander - possibly the world’s most absent-minded inventor - trips over a metal box buried outside the factory. When no-one can figure out how to open it, the robots sneak out and try it for themselves. What they discover is the first step to a grand adventure, leading to a mystery as old as the factory itself.

Join the robots as they outwit mischievous children, curious animals, and dysfunctional inventors in their quest to find the truth. Will the robots solve the mystery before it’s too late?

Find out by visiting Dr. Hugo’s factory yourself!

Price: $14.99





Reviews:

"If you don't like it, YOU'RE A FLIPPING ROBOT!" - Gaming Daily UK

"Puzzle Bots is a game that has been lovingly put together." - Geeks.co.uk

"An incredibly charming adventure, packed with plenty of humor and some deviously clever puzzles."[ - Gamezebo

Screenshots:


A strange device awaits you in the courtyard.


The bots get ready to storm a toy castle.


Nature and technology don't always mix.


What is the mystery at the heart of the factory?  

‘Puzzle Bots’ is a light-hearted adventure game guaranteed to put a smile on your face.  It’s got quirky characters, laugh-out-loud dialog, and brain-tickling puzzles.

Help the robots save the day - play Puzzle Bots now!

Here are some of the many delights that await you!

* devious and original puzzles
* robots and rayguns
* a geeky love story
* vibrant cartoon graphics
* an evil plot just dying to be foiled!

Gameplay

* Play as 5 different robots, each with their own abilities and quirky personalities
* Help the bots work together as a team to solve puzzles
* Bomb, burn, push and swim your way through 17 intricately designed levels
* Explore the hidden secrets of a crazy robot factory
* Unwittingly meddle in the humans’ lives

For more details on the game (like character info, trailers, and other goodies),  please mosey over to the Wadjet Eye Games website.
#1243
It's funny that this thread resurfaces now, because the other day I unearthed it myself to make the Puzzle Bots demo.  It now has a sweet "BUY NOW!" button that takes you to the purchase page.
#1244
You'd be surprised 10e12!  A big chunk of users are still on dial-up, and the portals that wanted to sell the game are very concerned about bandwidth usage.  An average game of theirs is around 40-50 MB max.  An 180 MB game was way too high. 

And wow, this thread is old.
#1245
AGS Games in Production / Re: Puzzle Bots
Thu 06/05/2010 15:20:21
Oh, and a demo is finally available!

http://tinyurl.com/25k9w66

I'd edit the original post but Erin is the one who wrote it.

#1246
AGS Games in Production / Re: Puzzle Bots
Thu 06/05/2010 13:58:02
Aaaand another positive Puzzle Bots review!

"Puzzle Bots is a game that has been lovingly put together."  - Geeks.co.uk
#1247
AGS Games in Production / Re: Puzzle Bots
Wed 05/05/2010 17:00:31
Steve: Yep.  Friday.  Soooo cloooosseeee.
#1249
I'll put in my two cents for Thomas.  The man does amazing work.  He's consistent, dedicated, and will often go above and beyond the call of duty.  His music has always been the best feature of any of the games we've worked on together.  Plus he's fun to work with!
#1250
AGS Games in Production / Re: Puzzle Bots
Wed 28/04/2010 22:28:16
Quote from: Mods on Wed 28/04/2010 17:05:06
Awesome! Though the fact Erin's name isn't mentioned anywhere on the Puzzle Bots pages is slightly perplexing. Is there any reason why you don't include a "Credits" link on the side by Story, Screenshots, etc?

There is the team page.  Is that what you're looking for?  That reminds me that I need to add the rest of the crew up there.
#1251
AGS Games in Production / Re: Puzzle Bots
Wed 28/04/2010 12:50:30
Quote from: NsMn on Wed 28/04/2010 12:31:47
That really made you sound like a professional game publisher.

Only response to this is "Hah!"

Quote from: Monsieur OUXX on Wed 28/04/2010 11:56:41
I'm impressed by the technical level.
It doesn't look like, but it includes many little things hard to cahieve in AGS.
I wonder how you did that.

We did it by breaking several laws of physics.
#1252
AGS Games in Production / Re: Puzzle Bots
Wed 28/04/2010 00:11:18
(copied from my mailing list email)

Hello everyone!

Let's get the bad news out of the way.  The release of Puzzle Bots has been pushed back an extra week.  We want to be super-extra sure that this game is as perfect as it can be, and the extra testing time will be well worth it.  But, to make up for it, we're offering you some sweet pre-order deals!

For everyone who pre-orders, you will receive an instant link to what we call a "Preorder Bonus Art Pack", which includes several high-resolution images created especially for Puzzle Bots by noted web artists (including Jess Fink). And if that's not enough, you'll also get a $5 coupon that you can apply to any exclusive item in the store!

For those of you who want to get Puzzle Bots on CD-ROM, we've also got a special deal for you.  We are pleased to offer you a Collector's Edition CD-ROM, which includes the following:

- Hand-made printed image CD-ROM in attractive jewel case.
- Full soundtrack.
- Free shipping to anywhere in the world!

This CD-ROM will only be available during the pre-order period, so hurry up and nab it before time is up!

-Dave
#1253
General Discussion / Re: Noir Films To Watch
Wed 07/04/2010 16:00:01
Some of my personal faves:

Out of the Past
Mildred Pierce
Postman Always Knocks Twice
Night and the City
Double Indemnity
Little Cesear ("Mother of Mercy, is this the end of Rico?!")
Rebecca

#1254
Now that's class.  Nice one, Steve!
#1255
Quote from: GarageGothic on Wed 03/03/2010 16:43:11
Looks like you're using anti-aliased fonts which would create this effect when drawn onto a transparent surface. The easy fix is to just add a "SetGameOption (OPT_ANTIALIASFONTS , 0);" before the DrawingSurface routines in the module (and reset it after the drawing), but for a smoother look, there's also some suggestions mentioned in this thread on how to achieve an antialiased effect on a transparent overlay.

That worked, GG.  Thank you!
#1256
Worked like a CHARM!  I had to do what Calin said, but yes.  It all works now.  Thanks!
#1257
I was thinking it would be nice to be able to script mouseover sounds for buttons, so they play ONCE when you move the mouse over them. 

I tried to simulate this with the code below:

Code: ags

 GUIControl *theControl = GUIControl.GetAtScreenXY(mouse.x, mouse.y);

 if (theControl == btn_a1) 
    if (IsChannelPlaying(6)==0) 
       PlaySoundEx(56, 6);


But all this did was make the sound repeat itself over and over again.  Is there a better way to go about doing this?

Thanks!

-Dave
#1258
Hi monkey!  Basically the problem is the weird magenta dots that surround the text.  It looks like an AGS sprite that was badly imported.
#1259
Hello!  Sorry for digging up this old post, but this module is *perfect* for my current project.  I got it working perfectly, but I encountered the same text color issue as JoelPhilippage above.  The game is 640 x 480 and 32 bit color.  Is there around this problem? 
#1260
This is incredible!  One of the coolest developments for the engine I've seen in awhile.  I did notice one issue though.  How do you "unstick" inventory items from your mouse now that you can't right-click?  I clicked on the salt in the player's inventory and now i can't get rid of it.
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