It's very interesting to read this thread and hear why people are turned off by RoN. It was a long time in coming.
The RoN artwork standard (set by Yahtzee in the first game) was never BAD per se, but was specifically designed to be very simple and easy to replicate. What ended up happening was people creating extremely crap graphics and thinking it was OK. RoN's graphics aren't support to be BAD, just very very simple. If *I* can replicate the style, than anybody could.
It seems that the major turnoffs are
1- the large number of games
2- the artwork
3- lack of newbie support
#3 can be easily handled by directing people to the AGS site and a redesign of the site. #1 and #2 are a mixed bag. I liked the democratic nature of RoN, where anybody could create anything, but in thinking it over it's obvious that the project got too big. Way too big.
The really bad games have extremely crap artwork, and there are (let's face it) a large number of them. Removing them, or seperating them, would kill two birds with one stone (reduce the number of games, and raise the overall standard of the games)
Part of the original appeal of RoN was taking part in an active universe, but there was no real effort needed. A 12 year old kid could write a game with Davy Jones saying "Boo!" against a blank background, call it a RoN game, and it would get put up on the website. Seperating the underchievers, the lackluster efforts, and the (to be blunt) crap games from the rest would go a long way in making RoN shine again.
Perhaps a voting system could be implemented in order to cannonize a game? A game is released, but NOT included on the main page of the RoN site. Instead, people have to vote on whether it should be included in the RoN timeline or not. This could go a long way in improving the quality of future games, since people will create games to impress (and get rewarded for it) instead of vomiting something up in 5 minutes (and getting the pleasure of seeing it on the web).
As for the current games... yes. Pruning is needed. Yesterday I would have said no, but I see why it's needed now. The current system worked well when RoN was in its infancy, but it's obvious that it's not working anymore. There are too many games, and a hefty percentage of them are awful. If that's what is turning people away from the series, then by all means let's fix it.
The RoN artwork standard (set by Yahtzee in the first game) was never BAD per se, but was specifically designed to be very simple and easy to replicate. What ended up happening was people creating extremely crap graphics and thinking it was OK. RoN's graphics aren't support to be BAD, just very very simple. If *I* can replicate the style, than anybody could.
It seems that the major turnoffs are
1- the large number of games
2- the artwork
3- lack of newbie support
#3 can be easily handled by directing people to the AGS site and a redesign of the site. #1 and #2 are a mixed bag. I liked the democratic nature of RoN, where anybody could create anything, but in thinking it over it's obvious that the project got too big. Way too big.
The really bad games have extremely crap artwork, and there are (let's face it) a large number of them. Removing them, or seperating them, would kill two birds with one stone (reduce the number of games, and raise the overall standard of the games)
Part of the original appeal of RoN was taking part in an active universe, but there was no real effort needed. A 12 year old kid could write a game with Davy Jones saying "Boo!" against a blank background, call it a RoN game, and it would get put up on the website. Seperating the underchievers, the lackluster efforts, and the (to be blunt) crap games from the rest would go a long way in making RoN shine again.
Perhaps a voting system could be implemented in order to cannonize a game? A game is released, but NOT included on the main page of the RoN site. Instead, people have to vote on whether it should be included in the RoN timeline or not. This could go a long way in improving the quality of future games, since people will create games to impress (and get rewarded for it) instead of vomiting something up in 5 minutes (and getting the pleasure of seeing it on the web).
As for the current games... yes. Pruning is needed. Yesterday I would have said no, but I see why it's needed now. The current system worked well when RoN was in its infancy, but it's obvious that it's not working anymore. There are too many games, and a hefty percentage of them are awful. If that's what is turning people away from the series, then by all means let's fix it.