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Messages - Dave Gilbert

#701
I saw! I didn't even know John Walker was a fan. :)
#702
So we officially announced the game today! The game is set to launch in April. In the meantime, here is a teaser trailer:

[embed=720,405]http://youtu.be/6ZLCmUiC7SQ[/embed]
#703
General Discussion / Re: R.I.P. JewWario
Tue 28/01/2014 15:20:38
Big fan of TGWTG and Channel Awesome. I didn't see many of JewWario's videos, but I did enjoy what I saw.

But my God. When I heard what happened I hugged my daughter a little tighter. Depression can strike at the hearts of the very best of us.
#704
Aha! Thanks. :) That helped me narrow it down. There was a SayAt command that accidentally used a negative number for width. :D
#705
A number of testers are reporting this error:

"Out of memory: failed to allocate -3120 bytes (at PP=155)"

In doing some research on this forum, it appears that the PP number refers to a specific action that the game is performing (load room, drawsprite, etc). Does anyone know what the number 155 is referring to? It doesn't appear to be in the manual anywhere. That would help me narrow down what the problem could be.

Thanks!

-Dave
#706
Quote from: Andail on Sat 18/01/2014 07:31:42
Oh, my mistake then, about the gun. I'm sure I tried looking at it, but failed. I feel a bit dumb, but I never worked out how to look at inventory items (playing the ios version)

Oh right! I forgot about that. Janet updated that slightly for the iOS version. If you look at the pedestal, there's a sign that says the pedestal can hold one 4 pound weight. Not very obvious, but it is there.
#707
Obviously I'm a bit biased and shouldn't really jump in, but I thought I'd correct one small point...

Quote from: Andail on Fri 17/01/2014 12:37:04
2. The protagonist needs a device of some sort to mend his lock picks, and for some reason this device lies in a box in a room that you have no knowledge of. The solution is to kick the boards from the opening and enter this mysterious room, even though you no reason to believe there should be anything useful in there.
3. Swapping the gun with a weight on the pedestal is not only unoriginal and a bit illogical (you'd expect them to have the technology to detect whether the gun is properly replaced) but it's also bad puzzle design to require one specific weight among many, with no way to work out the weight of the gun beforehand.

To be fair, these ARE hinted at. Albeit, very subtley:

Spoiler

Azriel says he needs a Carbon Ray Stabilizer to mend the lockpicks. If you look up Carbon Ray Stabilizers on the database, it says that one was delivered to the building that you end up finding them in.

And if you LOOK at the gun, he says it weighs roughly four pounds.
[close]
#708
Starting to see the light at the end of the development tunnel! I just did my first playthrough that contains all the major elements. It's almost done aside from a few graphical elements and the VO.

Speaking of VO, here are some small samples:

Rosa's past catches up with her
Sam Durkin is back
Rosa does Joey proud

#709
We did do a rant, kinda, towards the end. I just don't get angry enough, I guess!
#710
Too much fun. Thanks for having me on!
#711
I've been playing this for the last few days and I have to say - this is superb. Pretty much exactly what I was hoping for, and more! I still can't believe you are giving this away as freeware. I sent you guys a donation, because you most assuredly deserve it. Although, why did you lock it to such a small amount? I wanted to give you more. :)

-Dave
#712
Oops! I didn't realize that RPGmaker wasn't freeware. I never used it myself. :-x
#713
Packing up to leave London. Way too much fun, guys. Much love goes to Berian, Mark, Rebecca and Tom for keeping everything together and pulling off magic once again. The time flew by so fast! Sorry I didn't get the chance to talk to as many of you as I wanted to.

Till next year! I hope to bring Janet next time, and I promise not to set off an international incident again.
#714
Last year the DD pub was MOBBED, and it was only because someone recognized me that I was told that everyone was meeting upstairs. Mark - can someone bring a sign or give a designated area inside the pub for people to meet? My phone doesn't work internationally so I won't be able to check email/forums/whatever outside of the hotel room. Or should I just look for you upstairs?
#715
Turns out I'm arriving on FRIDAY morning instead of Thursday, so I guess I'll see y'all at Dirty Dicks!
#716
Swank! What times?
#717
Bit off topic, but I'm going to be getting to London on Thursday morning, which gives me an extra two days to see the city. Is anyone going to be around on Thursday/Friday and want to meet for drinks or something?
#718
So Ben's been hard at work making art, and I've been hard at work implementing it all:







#719
It's out today! You can nab it on the Apple App Store (iOS), Steam, GOG, and of course the Wadjet Eye website!
#720
Curse Ben and his love of shiny floors! We tried but it didn't work well on the iOS version. To keep things consistent we just nixed them. We were under a tight deadline so we didn't have time to get it working right. Maybe we will patch them in, one day!

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