So, I'm not sure how many people here care about the modern text adventure/interactive fiction scene. But if there are any, and you are one of them, and in particular if you have enjoyed the work of Andrew "Zarf" Plotkin (Spider & Web, So Far, Shade and others) at some point over the last 15 years you may be interested in helping support this:
http://kck.st/95Cf7v
At the end of this year, he is planning to leave his day job, and work full-time in 2011 on a serious attempt at commercial IF. The first step is a new game called "Hadean Lands", which will initially only be officially available for the iPhone/iPad/iPod Touch. I don't have any of those myself, but the project is not just about the game itself - he is planning to spend some serious development time on the low-level code and infrastructure for polished, professional IF on mobile devices in general, which will be released back to the IF community as open source. If it's successful, the game will be ported to other mobile devices and then to desktops.
There's a lot more information at the link (also see the "Updates" page for a bit about why he does not want to release straight to PC) and I'm probably getting something wrong somewhere anyway.
http://kck.st/95Cf7v
At the end of this year, he is planning to leave his day job, and work full-time in 2011 on a serious attempt at commercial IF. The first step is a new game called "Hadean Lands", which will initially only be officially available for the iPhone/iPad/iPod Touch. I don't have any of those myself, but the project is not just about the game itself - he is planning to spend some serious development time on the low-level code and infrastructure for polished, professional IF on mobile devices in general, which will be released back to the IF community as open source. If it's successful, the game will be ported to other mobile devices and then to desktops.
There's a lot more information at the link (also see the "Updates" page for a bit about why he does not want to release straight to PC) and I'm probably getting something wrong somewhere anyway.
