Can it be a shark?!? I've got a great idea with a minor second motif! ;-)
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Show posts MenuQuote from: Doc_Savage on Wed 12/02/2014 16:23:51
Very nice entrie ,well done
Quote from: Daniel Eakins on Tue 11/02/2014 18:25:09
This doesn't really sound like "Indiana Jones" to me so I'm curious as what the rest of the soundtrack sounds like.
Still, this is a pretty nice track that adequately conveys the idea of love
Quote from: Viking on Sat 08/02/2014 20:33:28
Very nice! The melody is simple and effective, and you used the orchestration to great effect. Just a couple of quick comments:
- There's a somewhat dodgy chord sequence around 2:32-2:40. It goes from Dm to Bb (which works nicely), then Bb to B and back to Bb with nearly parallel motion, which doesn't really work.
- Try putting the violins an octave higher at 3:01. This is the big climax, it should sound like it.
- I'd put in some nice timpani roll hairpins around 3:22, 3:41 and similar. In general, I don't think you've used percussion just about at all, and it can add some spice to key points of your piece.
You could use some more realistic instruments (especially the French horn sounded quite artificial), but I think this piece worked quite nicely overall. Thanks for sharing, I'd love to hear more!
Quote from: HanaIndiana on Fri 07/02/2014 06:32:08
I'm a little late, but still a newbie, so I'm posting. I've been making computer games since my Tandy days, as a kid. I've been trying to make games using C++ and Allegro mostly, but found adventure games more difficult to do. I recently delved into the world of game engines, and couldn't believe how much was out there. Then I stumbled onto AGS and was hooked. I've been impressed by the tool, the manual, the very active community of Adventure Gamers, and contests. I loove contests. I can't resist them.
I pulled out my backlog of game ideas, and I'm excited to start game designing again. I'm kicking myself for selling my keyboard. I could be making my own music tooI hope to work with others on projects, and creating kissarse games. And I'm trying not to regret the fact that I didn't know this existed 10 years ago! <sigh> Oh well.
Quote from: Pablo on Wed 05/02/2014 18:25:32
Wow, that was a really awesome track. Reminds me a lot of Nobuo Uematsu's Final Fantasy tunes (Aerith's theme in particular) which only improves the experience for me. If that is intentional, I applaud you.
Quote from: Pablo on Wed 05/02/2014 18:25:32
Only noteworthy things I could criticize: Around 1:35 when the song gets really powerful the audio quality drops noticably.
Quote from: Pablo on Wed 05/02/2014 18:25:32
Another thing is that in the beginning I had a hard time grasping the rhythm of the song because of all the soft strings and the pacing. Only at around 0:50 I was able to listen to it without concentrating too much because the other instruments start supporting the song.
Quote from: Pablo on Wed 05/02/2014 18:25:32
That said, I loved it and I want to hear it in a game! Combine this with a well written story and you will break my heart.
Quote from: Weston_Kaunk on Tue 04/02/2014 05:49:10
Second time I've heard your stuff and I just want to say you've got a really good grasp on ambiance in your music. I mean, the music is interesting and calming and sets the distinct theme you go for while still being something drifts to the background. Like it's effortlessly experienced, you get the effects of the music without really noticing the presence of the music. Great game music kind of blows my mind, you barely think of it while you're playing, but if it wasn't there you'd just know and the experience couldn't be the same. And when you're not playing and think about your gaming experience the music drifts into the back of your head. Great work, keep it up. I really look forward to seeing your music in a project.
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