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Messages - Gepard

#61
Quote from: Darius Poyer on Tue 30/08/2011 19:52:59
I have to somehow understand that I had to go to the boat status screen and then type "load supplies".

Actually you should be able just to write load supplies. You don't have to go to the boat status.
#62
I'm sorry but that is not possible. I've tried it when I was half-through with the game and it wasn't possible even than (not without a lot of work that is).

Maybe another program can record screen?

Sorry. :-[
#63
This looks soooo cute  ;D Downloading!
#64
Quote from: bicilotti on Tue 30/08/2011 12:51:45
yay for another gepard release!

Another and probably the last one. I really hope to put all my energy into another hobby of mine ;f )
#65
Thanks David. Hope you'll like it :f )
#66
N.orth E.ast. W.est S.outh

That is a new rpg adventure game brouht to you by Gepard. After a very long time (the game developer himself can't remember how long) it is finally here.


What the game offers:
- RPG system set in post-apocalyptic world
- turn-based combat


- trading system
- randomly generated environment rooms


- weight based inventory system
- biological threats


- day & night environment
- 70 playable rooms


- 130 NPC
- 120 inventory items


- 44 quests
- 12 enemy types (human, animal, machine or mutant)
- and much more...

Download: http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1470

Hope you will enjoy the game and find a time to rate it (it's free after all :f).

Gepard
#67
AGS Games in Production / Re: Doc Apocalypse
Thu 18/08/2011 22:57:10
Looks like a lot of work went to this. :) Me like!
#68
Quote from: └» Arj0n «┘ on Thu 18/08/2011 19:01:57
Maybe just give it a category name, like, for example, 'picklocking skill' or 'climbing skill'?

Would like to but it includes more than just one ability :D

I think I'll just remove the skills label :)
#69
Thanks for the tip. I might use the ability unless... Is "skill" really incorrect? Does it not mean the same?
#70
Yes, well I'm not a native speaker so that's why I chose skill. It is supposed to represent how skilful or handy you are. Handicraft, knack, handiness? I don't know which to choose.

Quote from: ProgZmax on Thu 18/08/2011 13:21:08
I like the general look to this.  Hopefully there won't be too much micromanagement (like needing to eat and drink constantly).

Yes, you will have to drink and eat, but this is basically because different anomalies will infect you with different viruses. One reduces food level and another water level. And if you have zero food or water, your health will slightly decrease.
#71
2.72

I have been working on this game for a veeery long time. And now it is impossible to convert it to higher version without losing data...

Thanks for the help anyway.
#72
Hi there!

I'm having a slight problem with my sliders. I set the min values to 0 and max to 100, but when I use the slider to reduce the music to 0 it just lowers down the volume but does not turn off the music completely (mute). You can still hear the music in the background. Also when I play windowed, the brightness slider is not working... Help please?

Thanks!
#73
Recruitment / N.orth E.ast W.est S.outh
Sun 14/08/2011 10:58:27
N.E.W.S. - RPG adventure game



For more info about the game go here: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=44077.0

I am looking for:
- beta-testers
- music composers

Thanks!
#74
Interesting looking game. Looking forward for the final version. Too bad I can't test it as I only have internet on my cell phone.

Good luck with it though.
#75
Graphics are simple but fit into the atmosphere. I am now stuck in the basement, but won't give up. Nice game so far.
#76
So nobody wants to beta-test this?
#77
AGS Games in Production / Re: The First Time
Tue 02/08/2011 19:46:02
I think the graphics are just great :f )
#78
AGS Games in Production / Re: Nameless Land
Wed 27/07/2011 12:18:56
Yes. It was called WI-AA and yes, I had some trouble finishing it, but lately I spent a lot of time improving everything in the game so hopefully some will like it in the end.
#79







Welcome!

Let me introduce you to a new game that will soon see the light of the day. The name of the game is: "N.orth E.ast W.est S.outh"

What the game offers:
- RPG system set in post-apocalyptic world
- turn-based combat
- trading system
- randomly generated environment rooms
- weight based inventory system
- biological threats
- day & night environment
- 70 playable rooms
- 130 NPC
- 116 inventory items
- 44 quests
- 12 enemy types (human, animal, machine or mutant)

Progress:
graphics: 100%
scripting: 100%
music: 100%

PS: I still need beta-testers.
#80
Thanks a lot. Btw. I dont know why I posted this in here. Especially when I was looking for it today under Adventure related talk... Sorry!
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