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Messages - Gilbert

#1
Try running 'acdos.exe --setup' and see whether there are available options to change this.
#2
The correct name of the variable is game.score.
You may just search for "score" in the help file to find it.
#3
The Rumpus Room / Re: Name the Game
Wed 02/04/2025 09:18:31
Quote from: cat on Wed 02/04/2025 08:25:50What system did they port this to?  :-D

The screenshot from abstauber was obviously the Apple ][ version.
#4
Hmmm. Seems that your game was added to the website 4 times. Didn't know whether it's related to the recent site updates.
Because of its seemingly offensive title, I initially though it was spam until I saw who uploaded the game.

Anyway, I've disabled 3 of the entries, leaving one single entry active.
#5
The Rumpus Room / Re: Name the Game
Sat 22/03/2025 14:21:26
Quote from: Volcan on Sat 22/03/2025 14:09:43Princess Tomato in the Salad Kingdom
Correct!

Your turn.  :smiley:
#6
The Rumpus Room / Re: Name the Game
Sat 22/03/2025 04:21:45
Nope.

Hint:
To keep with the theme of the last entry, this is also a Japanese adventure game.
This game was also ported/remade on the Famicom, and had a western release too, so it's not that obscure.
#7
The Rumpus Room / Re: Name the Game
Fri 21/03/2025 23:58:39
Next:
#8
The Rumpus Room / Re: Name the Game
Fri 21/03/2025 17:17:14
Ripple Island
#9
Quote from: Crimson Wizard on Thu 06/02/2025 09:50:21I just randomly pressed "Edit Game" on a random game in database, and to my surprise it opened game description for editing. Is it a bug, or I somehow have permissions to do that (then why)?
Don't know whether this is intentional, but I think most (all?) mods on the forums are also mods of the game pages.
I seem to recall that before the site update I saw something like "You are an admin (moderator?) of the game pages" but it's no longer specified after the update.
#10
All three screenshots I saw are quite high res.
It's possibly that your browser had cached the page and its images.
Try clearing the browser's cache and refreshing the page and see if that makes a difference.
#11
The Rumpus Room / Re: *Guess the Movie Title*
Mon 06/01/2025 12:13:08
GI Joe?

(Just a random guess.)
#12
Quote from: Crimson Wizard on Thu 26/12/2024 19:38:02EDIT: may any mod merge this post there?

Done.
#13
You may use Object.Transparency for this.

This is just a random example for illustration, in the room's script:
Code: ags
int ffdir; //1 for fading in and -1 for fading out.
int ffcoutner = 0; //coutner of the sprite's animation

function repeatedly_execute_always(){
  ffcoutner += ffdir;
  if (ffcoutner == 0||ffcoutner == 200) ffdir = -ffdir; //Change direction)
  if (ffcoutner > 100) objFF.Transparency = 200 - ffcoutner;
    else objFF.Transparency = 100;
}
You may use it as a reference and tweak it to meet your needs (timing, etc.).
(Don't mind the spelling of coutner. It's just an old AGS meme that few people may get.)
#14
I don't know what restrictions are involved in designing an interface in Windows, but can we just leave empty space on top and below the image (or just stretch the image, at least until a newer image is made)?

I think it won't look bad, at least not something that can't be tolerated:
#15
Also, you don't need to copy the text to Notepad.
It's a .json file. Just save it with the browser (usually, Ctrl-S on most browsers) and the original filename will be kept. (If you save it in Notepad and use say, .txt as extension, it pwobably won't be recognised unless you rename the file properly.)
#16
It's probably not this but I'll just guess:
Spoiler
pencil sharpener?
[close]
#17
FFMPEG is a command line application.
It does not come with a (G)UI.

You need to type in the appropriate commands (preferrably in a command prompt) with parameters to use it.

I think there are a number of GUI frontends for it but I'm not familiar with those.
#18
Adventure Related Talk & Chat / Re: AGS Wiki
Tue 25/06/2024 02:01:55
Maybe if the content of a page is too old and obsolete but we still want to keep it, just put some tag/disclaimer on it for clarification?

Like this, where the original versions of the pages for AGS V2 are still kept:
https://www.adventuregamestudio.co.uk/wiki/Using_256_colour_graphics_in_AGS
#19
Never used Moho, but isn't there some option to set the frame rate of the exported file, so that you may lower it to reduce the number of frames in the GIF?
#20
Just merged both topics. As your original post was already being replied to, please keep the discussion of the same issue in the same thread. Thank you.
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