ig299, please don't hijack another thread without explaining what problem you are having that is related to the OP. Thank you.
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Show posts MenuQuote from: AGA on Mon 30/04/2012 07:08:45I've talked about this "somewhere else" (I think you will notice where eventually, and I've also mentioned the 'admin.' thing). I think the users aren't acknowledged as under the correct group until either they have made some edits to the pages (seeing that the list of bureaucrat members was initially empty but not long after that m0ds was listed, possibly after his edits to some pages) or somehow messed around with updating their rights (which I did).
Not sure why you're down as an administrator though.
Quote from: Eric on Mon 23/04/2012 06:46:14
My guess is Timeline?
Quote from: Monsieur OUXX on Sun 22/04/2012 22:55:09
What I really wonder about, though, is: Why would anyone want to get the PoP source code, except for its historical value?
Quote from: AGA on Thu 19/04/2012 09:57:04
It's kinda tiny too. The default emoticons are 15x15px, although some are larger. Could you / someone scale it up to fit in better?
Quote from: Terrorcell on Sat 14/04/2012 11:35:56
I started this topic in the Advanced Technical Forum because I don't want a team (so there are no time limits and so I can work on it whenever I like) and because the game is by no means complete.
Also, I would like the code and any discussions of this to be private, as it is my first attempt at something as challenging as this.
function room_AfterFadeIn()
{
int tempcount = 0;
while (!mouse.IsButtonDown(eMouseLeft) && !IsKeyPressed(13) && !IsKeyPressed(27) && !IsKeyPressed(32) && tempcount<400)
{
Wait(1);
tempcount++;
}
player.ChangeRoom(3);
}
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