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Messages - Gilbert

#1041
I am actually okay with this, as this is indeed a somewhat sensible continuation of the discussion. It is better to have them sticking in one place, other than having multiple threads.
#1042
There are tools that can extract resources from Scumm games. I remembered that I extracted the graphic files from my LoomTM CD but I have forgotten which exact tool I was using. Try googling 'Scumm resource extractor' or something.

However, this question has nothing about using AGS, so it does not belong here.
#1043
The Mean Street adventure game series were produced by Chris Jones, who also acted as Tex Murphy.

This is common knowledge for AGSers...
Spoiler
...that he is NOT our Chris Jones.
[close]
#1044
Congratulations to nihilyst for becoming a Grand Slam Winner! :D
#1045
Fact. WHAM won MAGS exactly one year ago:D

Congratulations WHAM!
#1046
Does this happen in fullscreen or windowed?

What kind of monitor are you using? LCD panel or CRT?

Also, what's the resolution of your desktop? (For LCD panel users, this is usually the native resolution of the panel.)


If it's in fullscreen and you are using a LCD panel then this kind of blurriness is mostly unavoidable, unless (if possible with your driver/card/monitor settings) you're not stretching the image to whatever maximum resolution the panel supports, but to some exact multiples of the x and y dimensions of the original image, with black borders around the image. (For those ignorant people who insist on saying LCDs are better than CRTs in every aspect, well, this is largely incorrect.)

Also, to use the 2x filter for a 640 x 400 game means that the monitor has to be able to display at least at a resolution of 1280 x 800. If the monitor/driver doesn't support it you cannot use this filter.

#1047
Since you are the host of this game, you can have the liberty on deciding whether multiple entries are allowed and can choose any appropriate voting/winner-selecting method, as long as you are not abusing the activity. This in general applies to most activities here, that occasional bending of common rules are okay, except for the ones with more clear-cut rules, such as MAGS.
#1048
Unfortunately there is no internal function for this and unless someone has already written a screen blurring module or plugin, this isn't some simple task.
#1049
Well...

Quote from: Iceboty V7000a on Fri 16/03/2012 06:29:58
To clear the TextBox, just invoke txtLoadName.Text = "";, which is exactly what the example given in the manual entry for the Text property is doing.

To change the Text to the name of another save entry, just... change it to the name of another entry.
#1050
Quote from: Iceboty V7000a on Fri 16/03/2012 06:17:26
However, one question:
If that line of text is not supposed to be editable by the player, why don't you use a label instead?

Edited to answer your edit:
To clear the TextBox, just invoke txtLoadName.Text = "";, which is exactly what the example given in the manual entry for the Text property is doing.

Still, why don't you use a label? It has pretty much everything TextBox has, minus the keyboard input capturing part.
#1051
There are workarounds, such as forcefully resetting its content in repeatedly_execute[_always]() and the like. Also, txtLoadName.Enable = false may work, but I'm not sure about it.

However, one question:
If that line of text is not supposed to be editable by the player, why don't you use a label instead?
#1052
Alright. Enough chit chats already, or else I may decide to break this thread up and remove the offtopic posts.
#1053
Care to elaborate why you need to work with such large numbers in AGS?

Is this really needed?
#1054
Care to elaborate why you need to work with such large numbers in AGS?
#1055
The Rumpus Room / Re: The MSPaint game
Mon 05/03/2012 08:56:46
Did you make this image yourself? Otherwise it's not a valid entry (considering that it's hosted on some GamersPlanet or something website). You didn't provide a topic for the next entry either.
#1056
Were you using the default template or the empty template (or the other provided ones) when you started making the game?

If you chose the empty template initially there was no graphics (sprite) assigned to any of the cursor modes. You need to import some sprites as cursors and change the "image" property of those cursor modes from 0 to point to these sprites.
#1057
I'm not sure, but I just googled "adventure game tiger indian village" and found this which sounded close enough.
#1058
Please, at least put a download link in your post.
#1059
AG5 is just the 1337 version of AGS. :=
#1060
Well, Google is your friend.

Two top pages from searching 'kangaroos video games' are from Wikipedia:
Quotehttp://en.wikipedia.org/wiki/Kangaroo_(video_game)
Quotehttp://en.wikipedia.org/wiki/List_of_fictional_kangaroos_and_wallabies#Video_games

These may help you a bit.
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