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Messages - Gilbert

#481
(Unless this was fixed) I don't see "Son of Gaia" there either. Maybe your system/browser was hijacked and there are some code injected into the displayed page?
Have you tried another browser and see whether the problem persists?
#482
Be more specific on the details. Topics and post contents like this are just click bait.
Only the 500 GB storage option costs this much, and that's the annual fee, not a monthly plan.

There are still free accounts, though from the new terms it seems to have disabled direct linking now, which could be an inconvenience to many. Doesn't matter much to me though, as I am using a heavily outdated browser, which probably due to (lack of) security, is unable to display images linked directly from many hosting sites, that include photobucket and tinypic, etc., so many forum threads are actually void of images, and I have to paste the url of the image to another tab to see them(sometimes this doesn't work either).

Ninja'ed by Gurok: I think people may need that much to host HD movies, though personally I don't see why someone would choose Photobucket for this.
#483
Did he upload his conscious/mind/personality/whatever to the game?
#484
To some degree, yes, but there are cases that this could be useful, like the demo to my module here for example. In the global script, only one drawing surface is declared script-wise, saving it from creating one every time a function is called. It doesn't make any difference though. I just thought having only one single declaration and reusing it to death would be more manageable.

There may also be cases that the surface is not supposed to be released immediately every time. For example (just some quickly made-up scenario), you may have a dynamic sprite that's to be drawn onto step by step according to the player's action, maybe taking more than 1 single game loop and that sprite is not supposed to be shown until later. Then you may just get the drawing surface from the sprite, draw and draw and draw on it, and release it only before it is ready to be displayed. Of course you can alternately do the get-release surface cycle in each single drawing action, but IMO that's more like the programmer's own preference.
#485
Declare and initialise the dynamic sprite elsewhere.
The sprite is (re)created every time the hotspot is interacted with, so after you release the mouse button to settle for a line, and you click the hotspot again to draw another line, the sprite will be cleared.
Also, since you need to wipe the line (by clearing the sprite) repeatedly while the mouse button is kept pressed, you actually need 2 dynamic sprites, one for the temporal line and another for the "permanent" picture, so to elaborate:

Dynamic sprite 1: Holds the "permanent" picture. Should be declared in the script (global script if this feature is gamewise , or room script if this only applies to a certain room) outside of functions and be created only once.

Dynamic sprite 2: Hold the temporal line. Could be just what you are doing already and it will be destroyed after the event ends.
#486
The Rumpus Room / Re: What's on TV?
Tue 27/06/2017 08:49:58
DOOM: S02E03 VICTIM'S ASS LOCKON EPISODE
#487
If it is not made with AGS it should be in the General Discussion forum or the Adventure Related Talk & Chat forum if the game is indeed classified as an adventure game. Just wait for the mod to move this thread for you.

The original screenshot was 3000+ pixels in width, which took like a 4K monitor to view (considering that my desktops are just 1024x768 both at home and at work this was quite distracting). The new screenshots are much better now. :smiley:
#488
Is this an AGS game? If not this thread is in the wrong section.
Also, before the mod taking action, this post does not meet the basic requirement of providing at least two in-game screenshots, without even mentioning that the current screenshot is horrifyingly huge, considering the low res pixel graphics.
#489
Tattoo?
#490
Please, edit your posts instead of making multiple posts in a row, as advised earlier.
#491
Did the robber show his hand on the CCTV?
Did he have some abnormality about his hand, like missing or extra fingers and the like?
Did the CCTV capture his fingerprints? (Though it's denied the robber left behind his fingerprints, I ask this to clarify whether "left behind" meant only the traditional sense.)
Did the CCTV catch the number on his phone that he was calling?
#492
Is there an eye witness?
Is there a parrot on the scene?
#493
Try to look up unhandled_event from the manual, but I think you still need to add the code to each instance when that event is "handled".
#494
Is he being shot by a camera instead of a weapon?
Are the doctors... ummm... medical doctors?
#495
Cleaned the thread a bit from the unnecessary quotes.
Also, it is more preferable to edit your post to add details instead of making new posts in a row without a short time period.
#496
The Rumpus Room / Re: Name the Game
Mon 12/06/2017 06:19:10
Some Metal Gear game?
That it's supposedly to be depicting where I am living is a bit unsettling.
#497
The Rumpus Room / Re: What grinds my gears!
Wed 07/06/2017 17:52:59
Never watched it (and any movies recently), but Wonder Woman is a super hero(ine) movie, right?
Isn't it a requirement that costumes in super hero movies have to be ridiculous and silly, whether worn by the titular super heros or some fantastic/supernatural/whatever-not-supposed-to-be-portraited-realistically tribes?
If it's just pure fantasy/"historical" like LOTR or 300 (or say game set in a straight forward fantasy world like the one you mentioned) it would be different IMO.
After all. It is Winder Woman, a friend(?) to another lunatic who loves to wear a pair of red panties outside a tight suit.

You know, no one would be stupid enough to make say a Punisher movie to have the hero wear a shirt without the iconic large skull on it... wait... nevermind...
#498
Man, those screenshots are HUGE! :tongue:
#499
The Rumpus Room / Re: Name the Game
Fri 26/05/2017 02:07:16
Correct! Hear its speech for full effect!

Your turn, Kweepa.
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