Actually the o_O and O_o ones shouldn't be made roger, they're wambii.
If you don't know what is a wambus, you don't belong here!
^
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Kidding
If you don't know what is a wambus, you don't belong here!
^
|
Kidding
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Show posts MenuQuote from: Pumaman on Tue 21/09/2004 22:27:43I think that's not very imoportant as long as the behaviour is documented clearly in the manual. (though I myself expect it to do nothing more).
Hmm, good point. Should Wait(0) just do nothing, or should it give an error?
Because the current behaviour (where it actually waits 1 loop) is neither of these, I would hope nobody is actually using this deliberately.
Quote from: monkey_05_06 on Tue 21/09/2004 22:53:54Monkey, I think it's not the problem of GetButtonPic(), I don't know what you're going to archieve with your codes, as what I see is that it would do nothing (it'll just change the normal button pic to the current normal button pic.).
...but I think there may be a problem with GetButtonPic. I'm realized that the buttons (for those who have been helping me with cursor control...) are supposed to be highlighted as soon as the cursor is moved over them. I tried:
(ok, so I lied...)Code: ags Ã, if ((GetGUIAt(mouse.x, mouse.y)==MAIN) && (GetGUIObjectAt(mouse.x, mouse.y)>=1) && (GetGUIObjectAt(mouse.x, mouse.y)<=9)){ Ã, Ã, SetButtonPic(MAIN, GetGUIObjectAt(mouse.x, mouse.y), 1, GetButtonPic(MAIN, GetGUIObjectAt(mouse.x, mouse.y), 1)); Ã, Ã, }
but it returned some odd pictures. Not sure if it's a bug or just me... I have to go...
Quote from: m0ds on Wed 22/09/2004 00:40:12And c) make it with AGS, no real actors required.
The problem with a VIDEO version is that I'd have to either a) Play many a character or b) Use the aids of other AGSers with camcorders and their firewire capabilities to create the show. Let yourself known if you have these capabilities! LGM for example, could create a 30 second link called "I Ate AGS" where he tests himself eating a 2 foot AGS shaped chocolate cake in under 5 seconds.
Quote from: Pumaman on Mon 20/09/2004 20:31:00
That's strange, I'll fix it to warn you if you use Wait(0) because it's not really a valid thing to do, anyway.
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