Seems to be okay, I think you have to check if there're a missing button sprite, etc.
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Show posts MenuQuote from: Scorpiorus on Sun 20/06/2004 14:20:44I can verify that they worked with on_key_pressed() in a room script at least with V2.6SP1, don't know about newer versions or the global script though.
Not sure about the on_key_pressed but the IsKeyPressed function doesn't return 1.
Quote from: Ghost on Sun 20/06/2004 11:52:31
I actually passed the size of the button (160/120) in the game_start section.
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