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Messages - Gilbert

#6641
Hmmm are you sure you'd checked all the folders in the sprite manager?
#6642
C'mon Big Brother, you know what is good for you! It's worth that $100 !

CJ: Yessiree, I'd sent you a check via air mail, and to express my gratitude on the matter, I didn't just sent $100 but HK$150 !
#6643
Not at the moment I think, but you can always do by a f00lish way by capturing the screen whenever the list is updated, and use an image viewer that's shown always on top... You may try out programmes like www.irfanview.com.
#6644
No, what I meaned was that you don't need to zoom up your pic yourself to post it here (moreover, seems that your programme filtered the pic when zoomed, making it unnecessarily blurry, which won't let us see what it should REALLY be like), so just use the width and height parameters to zoom your pic. I just randomly chosed one of your unzoomed pic as an example.
#6645
Advanced Technical Forum / Re:A suggestion.
Wed 31/03/2004 07:21:20
2) Can't you just define a function yourself? Like:
function AddInventoryEx(int ITEM, int CHARID) {
  character[CHARID].inv[ITEM]++;
}


3) Like 2, can't you just define a custom function for this?

4) I don't quite understand what you meaned, but I think you can make a GUI yourself that can only pop up when debug mode is on. (Just check the game.debug_mode global parameter).
#6646
HEY WHO ARE YOU? I'd never seen you before!







Heh just kidding!

Welcome bakkkk!
#6647
I'll say it's quite good for a start already.

Quote from: Candle on Wed 31/03/2004 05:58:55
I blew it up so you could see it a little better .
You can just use the 'width' & 'height' parameters of the img tag, no need to blow up the pic yourself, eg. here is your OWN pic displayed in 2X:

#6648
General Discussion / Re:Cool flash cartoon!!!
Wed 31/03/2004 04:45:54
If you're using IE, just go to temporary_internet_files folder and search for .swf's...
#6649
There's a Random() function in AGS already, look for it in the manual.
#6650
General Discussion / Re:Gimp 2.0 released
Wed 31/03/2004 02:05:30
Yes I joined their mailing list and I knew that several days ago.

The only problem was, still, like in the beta releases, there're always annoying messages about it couldn't load a Chinese font, etc. I don't have time to invest yet.
#6651
Hehe m0ds, good luck on finding the games, I'll be pleased if you can find the cartridge for Chodius.
#6652
If they don't move, it's probably because you defined the walkable areas in such a way that it won't cause a scrolling when the characters walk up and down. (For example if the character can never walk to the much lower part of the screen, it screen may not scroll down.)
#6653
I'll say, just remove it and put a warning in CAPS in changes.txt for engine changes.
#6654
Like I pointed out already, just change the line:
MoveCharacter (ZORK, mouse.x, mouse.y);

to:

MoveCharacter (ZORK, mouse.x+GetViewportX(), mouse.y+GetViewportY());
#6655
No, not at the moment at least, you may try using the animating background frames though.
#6656
You know, as a registered member you can actually edit your own post and add things to it.
#6657
Hmmm are you using a custom made template or GUI or whatever?
In that case, open up the global script, and try to location something like (details may differ):

MoveCharacter(EGO,mouse.x,mouse.y);

and change it to:

MoveCharacter(EGO,mouse.x+GetviewPortX(),mouse.y+GetviewPortY());
#6658
Hehe though I'll just recommend Opera, it has EVERYTHING I want.
#6659
I don't think so (at least not starting a new thread), so I think it's okay he posted here.
#6660
Unfortunately, after CJ moved on to Window$ and concentrates on AGS, his DOS utilities were all abandoned. So LFNDOS is now a bit obsolete.

You may try out the more frequently updated counterparts such as LFNTOOLS or DOSLFN instead. (Though I sometimes find it useful to use LFNDOS and LFNTOOLS together, odd.)



And for forum members who didn't quite get how this thread went here see Burcur's reply:
Quote
Actually it has nothing to do with AGS. I was redirected to this forum from an outdated MS-DOS forum where the autor of LFNDOS (Chris Jones) posted some replies. Sorry for the incovenience, but maybe someone will help me. Afterall, it is an interesting subject for DOS users.
Though this thread seems to be offtopic here, but I understand that it's not easy to determine which forum to post on when he's been transferred here via that EZBOARD link.
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