Hmmm are you sure you'd checked all the folders in the sprite manager?
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Show posts Menufunction AddInventoryEx(int ITEM, int CHARID) { character[CHARID].inv[ITEM]++; }
Quote from: Candle on Wed 31/03/2004 05:58:55You can just use the 'width' & 'height' parameters of the img tag, no need to blow up the pic yourself, eg. here is your OWN pic displayed in 2X:
I blew it up so you could see it a little better .
QuoteThough this thread seems to be offtopic here, but I understand that it's not easy to determine which forum to post on when he's been transferred here via that EZBOARD link.
Actually it has nothing to do with AGS. I was redirected to this forum from an outdated MS-DOS forum where the autor of LFNDOS (Chris Jones) posted some replies. Sorry for the incovenience, but maybe someone will help me. Afterall, it is an interesting subject for DOS users.
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