Quote from: alimoe joe on Thu 25/03/2004 06:59:33
p.s How to I edit my post?
You can't if you're not posting as a forum member or you didn't log in first, so just ignore what releasethefrogs said


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Show posts MenuQuote from: alimoe joe on Thu 25/03/2004 06:59:33
p.s How to I edit my post?
Quote
5. You are using a computer keyboard, not a mobile phone pad - use it as such, as that saves us from deciphering what the hell it is you're trying to say. "i c you are 2 kool 4 me" style writing will result in you being beaten repeatedly with a sharp stick.
Quote from: InCreator on Tue 23/03/2004 10:31:50
And don't say "Get Win XP", because I would never ever give up on playing my HUGE set of arcade emulator ROMs, such as NeoGeo games and Capcom CPS 1 ones. And some good oldies I find myself enjoying whenever I'm filled with this stupid 3D no game is made without, nowadays.
Quote from: Radiant on Mon 22/03/2004 09:46:13
Oh and I found one thing that may be a bug.
It appears that MoveToWalkableArea (EGO) doesn't work if EGO's coordinates are outside the screen. I have a script that moves EGO outside the screen when leaving a room (i.e. MoveCharacterStraight (EGO, 330, 100, 1); ) so this happens at times. Of course I can work around it with little problems but I thought I'd mention it.
if ((character[BUM].x==50)&&(character[BUM].y==100)) { //if he reaches the left coordinates MoveCharacter(BUM,200,100);//Move him to the right } else if ((character[BUM].x==200)&&(character[BUM].y==100)) { //if he reaches the right coordinates MoveCharacter(BUM,50,100);//Move him to the left }
Quote from: Radiant on Thu 18/03/2004 15:26:11Well in that case, why don't you import a blank bg as a frame for this?
- Why can't I use RawDrawFrameTransparent with the current frame? There is a point to this. I wanted to implement a night mode with RawClearScreen (0); RawDrawFrameTransparent (0, 50);
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