Thanks 
Anyone could run the game? Otherwise I will release another version made with 2.7.

Anyone could run the game? Otherwise I will release another version made with 2.7.
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Show posts MenuQuote from: Pablo on Wed 13/04/2005 21:07:02No, made with 2.62.509, November 2004. I'll check why it didn't work.
Hmm... Couldn't get it work with version 2.62. Did you make this with 2.7?
QuoteYeah, guess you are right.
Also I think it would be good idea to move this to Technical Archive.Cause I'm sure there are lots of people who would find this very interesting.
if ((character[EGO].x < character[ENE].x) && (IsTimerExpired(1)==1)){
int ran=Random(3);
if (ran==0) {
MoveCharacterStraight(ENE,character[ENE].x-30,character[ENE].y);
SetTimer(1,10);
}
if (ran==1) {
MoveCharacterStraight(ENE,character[ENE].x-10,character[ENE].y);
SetTimer(1,10);
}
if (ran==2) {
MoveCharacterStraight(ENE,character[ENE].x+30,character[ENE].y);
SetTimer(1,10);
}
if (ran==3) {
MoveCharacterStraight(ENE,character[ENE].x-10,character[ENE].y);
SetTimer(1,10);
}
}
if (character[ENE].x>270) {
MoveCharacterStraight(ENE,character[ENE].x-20,character[ENE].y);
}
if (character[EGO].x>290) {
MoveCharacterStraight(EGO,character[EGO].x-20,character[ENE].y);
}
if (character[EGO].x<30) {
MoveCharacterStraight(EGO,character[EGO].x+20,character[ENE].y);
}
if (GetGlobalInt(204)==0) {
int ran=Random(18);
//if (IsTimerExpired(2)==0) {
if ((character[EGO].x+40 >=character[ENE].x) && (character[EGO].x<character[ENE].y)) {
if (ran==0) {
SetGlobalInt(200,GetGlobalInt(200)-1);
MoveCharacterStraight(EGO,character[EGO].x-8,character[EGO].y);
AnimateCharacter(ENE,8,10,0);
Wait(10);
AnimateCharacter(ENE,0,10,0);
if(character[EGO].x>270) MoveCharacter(EGO,character[EGO].x-30,character[EGO].y);
SetTimer(2,30);
}
if (ran==1) {
SetGlobalInt(200,GetGlobalInt(200)-1);
MoveCharacterStraight(EGO,character[EGO].x-8,character[EGO].y);
AnimateCharacter(ENE,9,10,0);
Wait(10);
AnimateCharacter(ENE,0,10,0);
if(character[EGO].x>270) MoveCharacter(EGO,character[EGO].x-30,character[EGO].y);
SetTimer(2,30);
}
if (ran==2) {
SetGlobalInt(200,GetGlobalInt(200)-1);
MoveCharacterStraight(EGO,character[EGO].x-8,character[EGO].y);
AnimateCharacter(ENE,8,10,0);
Wait(10);
AnimateCharacter(ENE,0,10,0);
if(character[EGO].x>270) MoveCharacter(EGO,character[EGO].x-30,character[EGO].y);
SetTimer(2,30);
}
if (ran==3) {
AnimateCharacter(ENE,8,10,0);
Wait(10);
AnimateCharacter(ENE,0,10,0);
if(character[EGO].x>270) MoveCharacter(EGO,character[EGO].x-30,character[EGO].y);
SetTimer(2,30);
}
if (ran==4) {
AnimateCharacter(ENE,9,10,0);
Wait(10);
AnimateCharacter(ENE,0,10,0);
if(character[EGO].x>270) MoveCharacter(EGO,character[EGO].x-30,character[EGO].y);
SetTimer(2,30);
}
if (ran==5) {
AnimateCharacter(ENE,8,10,0);
Wait(10);
AnimateCharacter(ENE,0,10,0);
if(character[EGO].x>270) MoveCharacter(EGO,character[EGO].x-30,character[EGO].y);
SetTimer(2,30);
}
if (ran==6) {
MoveCharacterStraight(ENE,character[ENE].x+40,character[ENE].y);
SetTimer(2,30);
}
if (ran==7) {
MoveCharacterStraight(ENE,character[ENE].x+40,character[ENE].y);
SetTimer(2,30);
}
if (ran==8) {
MoveCharacterStraight(ENE,character[ENE].x+40,character[ENE].y);
SetTimer(2,30);
}
if (ran==9) {
DisplaySpeechBackground(ENE,"Stupid!");
MoveCharacterStraight(ENE,character[ENE].x+10,character[ENE].y);
SetTimer(2,30);
}
if (ran==10) {
MoveCharacterStraight(ENE,character[ENE].x+40,character[ENE].y);
DisplaySpeechBackground(ENE,"You will die!");
SetTimer(2,30);
}
if (ran==12) {
AnimateCharacter(ENE,8,10,0);
Wait(10);
AnimateCharacter(ENE,0,10,0);
if(character[EGO].x>270) MoveCharacter(EGO,character[EGO].x-30,character[EGO].y);
}
//}
}
if((character[EGO].x>200) && (character[ENE].x>200)) {
MoveCharacter(EGO,character[ENE].x-40,character[EGO].y);
}
}
Quote from: Tina on Mon 11/04/2005 18:40:55
Thanks ProgZ tried chainsaw but i cant find nothing to protect my face and eyes heelp pleease
Quote from: SteveMcCrea on Fri 08/04/2005 21:40:03Actually his name is "Ned Flobolid", not "Ned Floblid". So there is another "o" in the anagram.
Blond Fidel?
Don fill bed?
QuoteI've read they will show the engine, tutorials, etc.
Quote from: Zor on Fri 01/04/2005 19:28:48Err, I meant "treat". Toothache makes me stunned.Quote from: CoolBlue-Gord10 on Fri 01/04/2005 19:26:01But threat her as friendly as you could, though.
What?
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