Played, got stuck at the arcade game, quit.
But the adventure game part is splendid. It really gives that old school feel, like playing Curse Of Enchantia or Lure Of The Temptress.
And like Ghost said, the dialogues are just right in length. Often in adventure games you're scared of starting a conversation because you know another cup (or two) of coffee will be needed to get through it;) Here, not the case. Just the right amount to flesh out the world and characters, without needless chatter about the weather. The puzzles are the meat of the game here, and they are really cool, actually!;)
Well done, Orsies!;)
EDIT: Oh, and I LOVE the Vague illness idea.
But the adventure game part is splendid. It really gives that old school feel, like playing Curse Of Enchantia or Lure Of The Temptress.
And like Ghost said, the dialogues are just right in length. Often in adventure games you're scared of starting a conversation because you know another cup (or two) of coffee will be needed to get through it;) Here, not the case. Just the right amount to flesh out the world and characters, without needless chatter about the weather. The puzzles are the meat of the game here, and they are really cool, actually!;)
Well done, Orsies!;)
EDIT: Oh, and I LOVE the Vague illness idea.