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Messages - JayWolf1985

#1
Say Don, will you be needing any voice acting at all?
If so, I am game.
#2
Quote from: jetxl on Thu 24/03/2005 15:00:33
I don't want to sound like a lycanthrope hater/know-it-all, but in the good ol' days werewolves killed all the livestock in one night, and no matter how much they ate, their hunger never went away.
There isn't one reference of garlic or silver repelling werewolfs in Dutch/Belgium folklore, nor that a bite will turn you into a werewolf (you have to sell your soul to the devil).

Only thing is a lot of stories like that were created because there was an immense hatred for wolves at the time due to the fact the wolves would kill and eat livestock.  The reason they'd eat the livestock is because the animals they normally hunted were being depleted as game and food by hunters.  So, when the livestock came about, it was easy game for the wolves to get a hold of since their normal food was being depleted by the hunters.  In other words, I find the myths to be a load of BS.  :P
#3
Quote from: Gilbot V7000a on Wed 23/03/2005 08:14:00
Well, since we won't promote the use of abandoned wares or warez in these forums, you may try searching it on the net, or better, buy it.

Well, the idea was to buy if I can.  However, I doubt it's still in print.
#4
Quote from: aussie on Mon 21/03/2005 10:07:23

JayWolf1985 You're free to use the graphics as a reference. If you like this style, the Colonel's Bequest is a good place for you to start.

Thank you Aussie.

Hey, where could I find The Colonel's Bequest?  I would like to play it.
#5
I hate to ask, but Aussie, can I use your graphics as a reference guide?  I've always wanted to make a horror-themed video game with these type of mansion graphics.

I'm not asking to copy but just use them as a reference guide to use while trying to create graphics of my own?
#6
Quote from: Darth Mandarb on Sat 19/03/2005 03:50:15
A friendly werewolf wouldn't be a very scary monster now would it?

Anyway ... stay on topic :)

Wow, what a great answer there.  That was my whole point.  Why do werewolves and wolves have to be scary in the first place? :p

But anyway, the qualm I'm having with the game is that it lacks interactivity with objects around the mansion.
#7
Quote from: Potch on Fri 18/03/2005 20:42:57
I think it's the human in the werewolves that makes them so bloodthirsty and vengefull.Ã,  Ã, ;)

I still find that hard to buy considering pretty much every werewolf has been evil.  :P
#8
Only thing I can't stand (and this is no offense to you Aussie) is that werewolves are always potrayed as the mindless bloodthristy villian and it annoys the piss out of me!   >:(

Wolves are nothing like that!  So why would werewolves be like that?!  Honestly!

Besides that, it's a good game and you should continue.  :=
#9
Edit by Darth - no need to quote the pictures ;)

Lookin' good!  :=
#10
Wow, Polski!  :=

How did you make such detailed graphics?   :o
#11
Please, don't end the project.  I can help with the story design if you like, I love it.  This game looks like it has some much potential.  Please don't let it go to waste.  Let me help you. 

Contact me on MSN Messenger, I'm jaywolf1985@hotmail.com
#12
Quote from: Barbarian on Wed 28/07/2004 13:44:28
Quote from: GarageGothic on Wed 28/07/2004 12:19:33
I still can't work out how "6 Days A Sassin" fits into the series though :P

"6 Day Assassin" is a game made by a different author (I think Mr Colosal was it?).

I think it was called 6 Day Assassin because that's about how many days working on it took him to program the whole game?

So, as far as I know, it's is not a part of the "5 Days a Stranger" or "7 Days a Skeptic" series (game author Yahtzee).



ROTFLMFTOÃ,  :P

Obviously someone does not realize what a joke is when it's right in front of their noses.

P.S.  I don't mean this in harm.
#13
Quote from: Zor_©? on Mon 26/07/2004 19:03:13

Quote- Dr. William's last name is Taylor, and he has very blonde hair. He is a descendant of Simone Taylor from the first game.

He is a descendant? I thought she died from the ghost? It said so in the letter...

that doesn't mean she couldn't have had a child in that two-year span or he descended from a sibling in her family tree.  You have to look at the whole picture there.
#14
Hints & Tips / Re: 7 days a skeptic
Tue 27/07/2004 20:34:14
I already figured it out.  It just took me 3 tries to get him into the airlock because he wasn't taking the bait. 

Thanks anyway though.
#15
Hints & Tips / Re: 7 days a skeptic
Mon 26/07/2004 22:51:30
Quote from: Anym on Mon 26/07/2004 20:22:58
Code: ags
[spoiler]spoilers[/spoiler]


Thanks very much Anym.
#16
Hints & Tips / Re: 7 days a skeptic
Mon 26/07/2004 19:45:16
Ok, I don't know why it didn't include my message.Ã,  ???Ã, 

Odd. :-\

Anyway...

****WARNING:  SPOILERS!!!!!!!****
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Use the hand option on the chair you're strapped down to until your left hand is free.
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****END SPOILERS****

That's it!



P.S.:  In all my newbie-ness, I admit I don't know the BBCode for posting spoilers and I don't see which one gives you that option in the reference list.  Can someone help me with that please?  Thanks.
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