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Messages - Jim Reed

#161


You probably have your tile data storred into an array (A) like this, and you need to draw it in this order (B), then you will draw some grass and road iso tiles (C), and then it will seem boring, so you will add height (D), and after a few years of toil no one will appreciate =), you'll end up having something similar to this:



Having the tile and the sides as three different sprites (E)  might help you reduce CPU drain, if you calculate which parts of the screen you need to redraw each game loop, instead of redrawing the whole screen.

Ofcourse I have never done it, and the math is way beyond me, so take this post as graphical representation of your problem, not the solution, if it helps anything.
#162
Critics' Lounge / Re: Windows windows windows.
Thu 16/12/2010 15:19:48


I tried my hand at this gordian problem of light. I'm not 100% sure if it's mathematically correct, but it looks more realistic to me. Ah, well, the only sure way would be to draw it in 3d and raycast the light...but that would be too much bother.
#164
Critics' Lounge / Re: Windows windows windows.
Wed 15/12/2010 00:07:45
If I can be a bit nitpicky, I'd say that the shadows on the back wall aren't consitent. It's hard to explain, and harder for me to draw it accurately.
#165
Critics' Lounge / Re: Windows windows windows.
Tue 14/12/2010 15:40:53
What Calin said.

#166
Heck, I don't like Icey much, either, but give the guy a break. He took one last time I proposed it, and he came out better for it. Have patience, give him space, I'm sure he will grow up in his own time. Hasn't any of you acted childish ever?
#167
The Rumpus Room / Re: Happy Birthday Thread!
Fri 24/09/2010 15:32:28
Happy birthday to the bearded pokemon! Shall we see the evolved avatar soon?
#168
Yes, d4 would attack the black queen and the black bishop, forcing the black player to sacrifice one piece to save the other.

As for the next round, I'd propose to set up the teams, and let each team discuss and post their best move in a day. The bonus is that not all team mebers need to be present for the group to decide their move. I suppose having seperate rooms for talking out strategy on IRC would do the trick (and populate that lively place even more), for each team. Ofcourse, nothing is stoping either team to set up their own communication channels.
I figure this mode of play would eliminate most of the bad moves, as the more expirienced players would spot bad moves (from the less expirienced team mebers) and propose something else. This is me referencing some realy bad moves that ruined the game (or made it to easy, depending on white side you were on) we just played.

The only two bad sides I can see is that people might have difficulty agreeing in the time frame given (a day) or one team having an exuisite chess player that the other team, even combined,  can't outmach. (iI'm looking at you, italian guy =P )

So, dunno, maybe having the host play the move for the team that didn't meet the deadline (if it didn't), to solve the first problem, and ranking all entrants by their skill, spliting them up in a balanced way to the teams would help the other problem not showing up. Which leads us to figuring out how to rank the players.

Heh, maybe we could all be honest and try to approximate our playing level, or having a set of ranked chess problems that each player must try to solve, and basing their rank on the results.

Well, ofcourse, I'm not hosting it, so take it all just like a suggestion bic.
#169
27.a5 h4 (Virgil - JimReed)

#170
19.Bf3 g6 (Dualnames - JimReed)

By my reckoning, this move should have been played instead of h5, and thus avoiding the h8-g8 rook-pawn cover too. But hey, it's a chain game, that's the fun of it.
#171
The Rumpus Room / Re: Happy Birthday Thread!
Sat 04/09/2010 18:49:07
Happy Bday to the russian sorcerer, the devourer or vodka, dragon-bane, the meanest hook west of Ural, the cool, the coolest and all around good guy Crimson Wizard!
#172
I think the white side should offer a handshake.
#173
I'm sure our secret network of undercover agents in the black white team hasn't yet been discovered.
#174
Need to shave.
#175
Some perspective issues with that back wall passage.
Again a really quick MsPaint sketch:
#176
I'm not a mathematician, but it look like you could fake it by drawing half circles or even quarter circles. You would just need a function that can draw you a part of the circle in any given direction with a given radius. It's hard to discern from your drawing if those paired wawes have the same radus or each wawe has it's own. Hence, use half circles for the first case and quarter circles for the second case.
Hope it helps. If you get stuck, just break the problem in smaller steps, so you can understand them. =)
#177
Yeah, the perspective on the cliff town/castle is a bit off.
I made this here really simple sketch to ilustrate what would I change:

#179
Quote from: bicilotti on Mon 23/08/2010 14:39:05
Once you take into account the quality of my pixel art, you will soon realise that this "privilege" is comparable to a punch in the face.
XD you're a poet, no doubt =)
#180
No, actually if you are listed as sharing places with someone, you must fight it out....TO THE DEATH! MWAHAHAHAHAHA!
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