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Messages - Jim Reed

#721
Thanks Mr Matti!
#722
Manual reads:
----
Example:

Display("The button's normal image is sprite %d.", btnPlay.NormalGraphic);

will display btnPlay's normal sprite number.
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I'm a bit confused.

I have:
a GUI named "gEditorA" assigned ID 2
a button on the above mentioned GUI named "i1" assigned ID 0

I don't know how to script the change, so that the button's normal graphic changes to sprite number x.

I hope you understand my problem. Can someone please help me?
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