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Messages - Jim Reed

#201
Wonkyth, if you ever manage to top my score, I might even have a suprise for you. =P
#202
You have an ESRB rating?
#204
Quote from: Mods on Mon 26/07/2010 16:53:42
who am I kidding, its all gone now isnt it :(

I get spasms of laughter when reading this line for some reason.

m0ds, look at it from the bright side, you now learned that you should backup data! =P
#205


You're outlines are to straight, because of your low polygon count. You could increase it, but it's easier to use your imagination when tracing the picture. You can see it best at the outline of the arch. Remeber that things in nature don't follow straight lines. Things protrude here and there =)

Your roofs also merge precisely on top of your walls. Make them extend over them (as in my bad example above) and extrude those wodden thingies from the walls by using some shading (Though f I remeber correctly, those things don't protride in RL) Use your imagination man!

If you look at the miniature blue picture I made, you can see how can one have a feeling of depth by making things in the background lighter and less saturated. What you don't see though is that things in the distance lose texture too, unlike your castle parapet (whatever it's called). Try using just one colour on it, so the player only sees the shape. Don't worry, his imagination will paint it more nicely in his mind than you can ever do by pixels. =)
#206
The Rumpus Room / Re: Happy Birthday Thread!
Tue 27/07/2010 10:28:42
All the best, Calin.
#208
If you're thinking on Dualnames' TCP/IP plugin, I don't think it can be done easily as there are some slight lag issues on it. Have hope though, Monsuier Ouxx is working on a improved version of it as far as I heard.

Internet co-op play is something I would be glad to see.
#209
Scarab, you aussie traitor! You'll hang for this! =P
#210
All 4 votes to Tier.
If I could vote for myself, I still wouldn't change my vote.
#212
Oh, a bugfix, I'll be sure to dl and play, to show my awesome demos =P
Nikolas: Screenshot!
#213
QuoteI hope to add other some other (short) AGS games LPs soon (any hint?).

How about HardSpace?
Also, =O , you're alive!
#214
If Dualnames is offline, any of you can come to the ags IRC channel, and I'll set up a game and talk you through the process of connecting.
#215
Monk, definitly, though the left ear looks kinda out of perspective.
#216
General Discussion / Re: @AGS
Fri 23/07/2010 00:36:38
Bah, Calin avatar looks like a girl, don't take him seriously.
#218
Critics' Lounge / Re: steampunky sprite c&C
Tue 20/07/2010 22:40:56
Well, fucked by a duck Saberteeth! =O

You're blowing our cover!

Anyway, yes the waist could be a tad naroower, makes her look more sexy.
#219
I'd give you money if PayPal worked in third-world countries.
Anyway, you just want the money for that sex change operation, so no. =P
#220
Upon seeing how Dualnames is a cool guy, I can safely say that he will import any avatar you can provide. So, yes, please bug the lazy mofo.
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